fix(Scripts/NPC): Don't despawn Elder Clearwater (#26671)

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
CarloHagens
2026-07-21 22:07:18 +02:00
committed by GitHub
parent 28db55efda
commit aaacfed02b

View File

@@ -118,12 +118,6 @@ public:
{
sCreatureTextMgr->SendChat(me, CLEARWATER_SAY_END, 0, CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, TEXT_RANGE_MAP);
finishWarning = true;
// no one won - despawn
if (!finished)
{
me->DespawnOrUnsummon();
break;
}
}
events.Repeat(1s);