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fix(Scripts/NPC): Don't despawn Elder Clearwater (#26671)
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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@@ -118,12 +118,6 @@ public:
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{
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sCreatureTextMgr->SendChat(me, CLEARWATER_SAY_END, 0, CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, TEXT_RANGE_MAP);
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finishWarning = true;
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// no one won - despawn
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if (!finished)
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{
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me->DespawnOrUnsummon();
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break;
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}
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}
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events.Repeat(1s);
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