From aaacfed02b549667d3d694c3999ce96a42be6a08 Mon Sep 17 00:00:00 2001 From: CarloHagens Date: Tue, 21 Jul 2026 22:07:18 +0200 Subject: [PATCH] fix(Scripts/NPC): Don't despawn Elder Clearwater (#26671) Co-authored-by: Claude Fable 5 --- src/server/scripts/World/npcs_special.cpp | 6 ------ 1 file changed, 6 deletions(-) diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp index 0713d3600..94ffc122f 100644 --- a/src/server/scripts/World/npcs_special.cpp +++ b/src/server/scripts/World/npcs_special.cpp @@ -118,12 +118,6 @@ public: { sCreatureTextMgr->SendChat(me, CLEARWATER_SAY_END, 0, CHAT_MSG_MONSTER_YELL, LANG_UNIVERSAL, TEXT_RANGE_MAP); finishWarning = true; - // no one won - despawn - if (!finished) - { - me->DespawnOrUnsummon(); - break; - } } events.Repeat(1s);