mirror of
https://github.com/liyunfan1223/azerothcore-wotlk.git
synced 2026-08-09 00:08:01 +00:00
Merge remote-tracking branch 'acore/master' into test-staging
This commit is contained in:
82
data/sql/updates/db_world/2026_04_17_02.sql
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82
data/sql/updates/db_world/2026_04_17_02.sql
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@@ -0,0 +1,82 @@
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-- DB update 2026_04_17_01 -> 2026_04_17_02
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||||
|
||||
-- Clean useless Trigger GUID SAI and Comment
|
||||
UPDATE `creature` SET `Comment` = '' WHERE (`id1` = 23837) AND (`guid` IN (98562));
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||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = -98562) AND (`source_type` = 0);
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||||
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||||
-- Set Heb'Jin's Drum SAI
|
||||
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI' WHERE `entry` = 190695;
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||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 1 AND `entryorguid` = 190695);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(190695, 1, 0, 1, 70, 0, 100, 0, 2, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Drum - On Gameobject State Changed - Store Targetlist'),
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||||
(190695, 1, 1, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 19069500, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Drum - On Gameobject State Changed - Run Script');
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||||
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||||
-- Set Heb'Jin's Drum Action List
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||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 19069500);
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||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(19069500, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 12, 28636, 6, 30000, 0, 0, 0, 8, 0, 0, 0, 0, 5988.71, -3878.04, 417.15, 2.35619, 'Heb\'Jin\'s Drum - Actionlist - Summon Creature \'Heb\'Jin\''),
|
||||
(19069500, 9, 1, 0, 0, 0, 100, 0, 500, 500, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 11, 28636, 300, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Drum - Actionlist - Send Target 1'),
|
||||
(19069500, 9, 2, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 223, 40, 0, 0, 0, 0, 0, 204, 28636, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Drum - Actionlist - Do Action ID 40');
|
||||
|
||||
-- Set Heb'Jin SAI
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28636;
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||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 28636);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(28636, 0, 0, 0, 54, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2863600, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - On Just Summoned - Run Script'),
|
||||
(28636, 0, 1, 0, 72, 0, 100, 0, 41, 0, 0, 0, 0, 0, 80, 2863601, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - On Action 41 Done - Run Script'),
|
||||
(28636, 0, 2, 0, 0, 0, 100, 0, 1000, 1000, 7000, 8000, 0, 0, 11, 12734, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - In Combat - Cast \'Ground Smash\''),
|
||||
(28636, 0, 3, 0, 0, 0, 100, 0, 5000, 5000, 10000, 12000, 0, 0, 11, 15548, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - In Combat - Cast \'Thunderclap\''),
|
||||
(28636, 0, 4, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - On Evade - Despawn Instant');
|
||||
|
||||
-- Set Heb'Jin Action List
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9) AND (`entryorguid` IN (2863600, 2863601));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2863600, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 52353, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Cast \'Script Effect - Creature Capture GUID to Dot Variable\''),
|
||||
(2863600, 9, 1, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 12, 28639, 6, 30000, 0, 0, 0, 8, 0, 0, 0, 0, 5984.55, -3882.62, 417.438, 1.91986, 'Heb\'Jin - Actionlist - Summon Creature \'Heb\'Jin\'s Bat\''),
|
||||
(2863600, 9, 2, 0, 0, 0, 100, 0, 500, 500, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 28639, 10, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Send Target 1'),
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||||
(2863600, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 52154, 0, 0, 0, 0, 0, 19, 28639, 10, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Cast \'Taunt\''),
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||||
(2863600, 9, 4, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 4, 12009, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Play Sound 12009'),
|
||||
(2863600, 9, 5, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Play Emote 5'),
|
||||
(2863600, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Say Line 0'),
|
||||
(2863600, 9, 7, 0, 0, 0, 100, 0, 7000, 7000, 0, 0, 0, 0, 5, 15, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Play Emote 15'),
|
||||
(2863600, 9, 8, 0, 0, 0, 100, 0, 150, 150, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Say Line 1'),
|
||||
(2863600, 9, 9, 0, 0, 0, 100, 0, 2400, 2400, 0, 0, 0, 0, 11, 43671, 0, 0, 0, 0, 0, 19, 28639, 10, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Cast \'Ride Vehicle\''),
|
||||
(2863601, 9, 0, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Set Home Position'),
|
||||
(2863601, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Remove Flags Immune To Players'),
|
||||
(2863601, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Start Attacking'),
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||||
(2863601, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin - Actionlist - Say Line 2');
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||||
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||||
-- Set Heb'Jin's Bat SAI
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28639;
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||||
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||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 28639);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
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||||
(28639, 0, 0, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 91, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Respawn - Remove FlagStandstate Dead'),
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(28639, 0, 1, 0, 8, 0, 100, 0, 52154, 0, 0, 0, 0, 0, 11, 52353, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Spellhit \'Taunt\' - Cast \'Script Effect - Creature Capture GUID to Dot Variable\''),
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(28639, 0, 2, 0, 27, 0, 100, 1, 0, 0, 0, 0, 0, 0, 53, 2, 28639, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Passenger Boarded - Start Waypoint Path 28639 (No Repeat)'),
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||||
(28639, 0, 3, 4, 40, 0, 100, 0, 4, 28639, 0, 0, 0, 0, 101, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Point 4 of Path 28639 Reached - Set Home Position'),
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||||
(28639, 0, 4, 5, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 28, 43671, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Point 4 of Path 28639 Reached - Remove Aura \'Ride Vehicle\''),
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||||
(28639, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 41, 0, 0, 0, 0, 0, 19, 28636, 10, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Point 4 of Path 28639 Reached - Do Action ID 41'),
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||||
(28639, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2863900, 2, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Point 4 of Path 28639 Reached - Run Script'),
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||||
(28639, 0, 7, 8, 8, 0, 100, 0, 52151, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Spellhit \'Bat Net\' - Set Flags Immune To Players'),
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||||
(28639, 0, 8, 9, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 7, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Spellhit \'Bat Net\' - Set Flag Standstate Dead'),
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||||
(28639, 0, 9, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 5000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Spellhit \'Bat Net\' - Despawn In 5000 ms'),
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||||
(28639, 0, 10, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - On Evade - Despawn Instant');
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||||
|
||||
-- Set Heb'Jin's Bat Action List
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2863900);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2863900, 9, 0, 0, 0, 0, 100, 0, 3000, 4000, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - Actionlist - Remove Flags Immune To Players'),
|
||||
(2863900, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - Actionlist - Set Reactstate Aggressive'),
|
||||
(2863900, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Heb\'Jin\'s Bat - Actionlist - Start Attacking');
|
||||
|
||||
-- Update Old Conditions
|
||||
UPDATE `conditions` SET `SourceEntry` = 190695, `SourceId` = 1 WHERE (`SourceTypeOrReferenceId` = 22) AND (`SourceGroup` = 1) AND (`SourceEntry` = -98562) AND (`SourceId` = 0) AND (`ElseGroup` = 0) AND (`ConditionTypeOrReference` = 29) AND (`ConditionTarget` = 1) AND (`ConditionValue1` IN (28636, 28639)) AND (`ConditionValue2` = 200) AND (`ConditionValue3` = 0);
|
||||
|
||||
-- Quest Bringing Down Heb'Jin needs Sealing the Rifts to be taken.
|
||||
UPDATE `quest_template_addon` SET `PrevQuestID` = 12640 WHERE (`ID` = 12662);
|
||||
|
||||
-- Quest The Leaders at Jin'Alai needs To the Witch Doctor to be taken.
|
||||
UPDATE `quest_template_addon` SET `PrevQuestID` = 12623 WHERE (`ID` = 12622);
|
||||
9
data/sql/updates/db_world/2026_04_20_00.sql
Normal file
9
data/sql/updates/db_world/2026_04_20_00.sql
Normal file
@@ -0,0 +1,9 @@
|
||||
-- DB update 2026_04_17_02 -> 2026_04_20_00
|
||||
DELETE FROM `spell_script_names` WHERE `spell_id` IN (45057, 52420, 71634, 71640, 75475, 75481) OR `ScriptName` IN ('spell_item_commendation_of_kaelthas', 'spell_item_corpse_tongue_coin', 'spell_item_corpse_tongue_coin_heroic', 'spell_item_petrified_twilight_scale', 'spell_item_petrified_twilight_scale_heroic', 'spell_item_soul_harvesters_charm');
|
||||
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
|
||||
(45057, 'spell_item_proc_below_pct_damaged'),
|
||||
(52420, 'spell_item_proc_below_pct_damaged'),
|
||||
(71634, 'spell_item_proc_below_pct_damaged'),
|
||||
(71640, 'spell_item_proc_below_pct_damaged'),
|
||||
(75475, 'spell_item_proc_below_pct_damaged'),
|
||||
(75481, 'spell_item_proc_below_pct_damaged');
|
||||
5
data/sql/updates/db_world/2026_04_20_01.sql
Normal file
5
data/sql/updates/db_world/2026_04_20_01.sql
Normal file
@@ -0,0 +1,5 @@
|
||||
-- DB update 2026_04_20_00 -> 2026_04_20_01
|
||||
-- Set Disable Gravity from Power Spark to Power Spark (1)
|
||||
DELETE FROM `creature_template_movement` WHERE (`CreatureId` = 32187);
|
||||
INSERT INTO `creature_template_movement` (`CreatureId`, `Ground`, `Swim`, `Flight`, `Rooted`, `Chase`, `Random`, `InteractionPauseTimer`) VALUES
|
||||
(32187, 0, 0, 1, 0, 0, 0, 0);
|
||||
7
data/sql/updates/db_world/2026_04_20_02.sql
Normal file
7
data/sql/updates/db_world/2026_04_20_02.sql
Normal file
@@ -0,0 +1,7 @@
|
||||
-- DB update 2026_04_20_01 -> 2026_04_20_02
|
||||
UPDATE `quest_poi` SET `MapID` = 571, `WorldMapAreaId` = 491 WHERE `QuestID` = 11527;
|
||||
|
||||
DELETE FROM `quest_poi_points` WHERE `QuestID` = 11527;
|
||||
INSERT INTO `quest_poi_points` (`QuestID`, `Idx1`, `Idx2`, `X`, `Y`, `VerifiedBuild`) VALUES
|
||||
(11527, 0, 0, 118, -3697, 0),
|
||||
(11527, 1, 0, 118, -3697, 0);
|
||||
4
data/sql/updates/db_world/2026_04_20_03.sql
Normal file
4
data/sql/updates/db_world/2026_04_20_03.sql
Normal file
@@ -0,0 +1,4 @@
|
||||
-- DB update 2026_04_20_02 -> 2026_04_20_03
|
||||
--
|
||||
-- Update Guvan to train beyond starter priest spells
|
||||
UPDATE `creature_default_trainer` SET `TrainerId` = 11 WHERE (`CreatureId` = 17482);
|
||||
21
data/sql/updates/db_world/2026_04_20_04.sql
Normal file
21
data/sql/updates/db_world/2026_04_20_04.sql
Normal file
@@ -0,0 +1,21 @@
|
||||
-- DB update 2026_04_20_03 -> 2026_04_20_04
|
||||
|
||||
-- Remove useless rows & remove link from row 0.
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 28406;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 28406) AND (`source_type` = 0) AND (`id` IN (0, 1, 2, 3));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(28406, 0, 0, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Death Knight Initiate - On Respawn - Set Event Phase 1');
|
||||
|
||||
-- Remove useless rows from Action Lists.
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 2840601) AND (`source_type` = 9) AND (`id` IN (7, 8));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2840601, 9, 7, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Death Knight Initiate - Actionlist - Despawn Instant');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 2840602) AND (`source_type` = 9) AND (`id` IN (5, 6));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2840602, 9, 5, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Death Knight Initiate - Actionlist - Despawn Instant');
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`entryorguid` = 2840611) AND (`source_type` = 9) AND (`id` IN (7, 8));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2840611, 9, 7, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Death Knight Initiate - Actionlist - Despawn Instant');
|
||||
219
data/sql/updates/db_world/2026_04_20_05.sql
Normal file
219
data/sql/updates/db_world/2026_04_20_05.sql
Normal file
@@ -0,0 +1,219 @@
|
||||
-- DB update 2026_04_20_04 -> 2026_04_20_05
|
||||
|
||||
-- Set equipment_id to 0
|
||||
UPDATE `creature` SET `equipment_id` = 0 WHERE (`id1` IN (29519, 29520, 29565, 29566, 29567));
|
||||
|
||||
-- Set Emotes for Unworthy Initiate texts.
|
||||
UPDATE `creature_text` SET `Emote` = 1 WHERE `GroupID` = 0 AND (`CreatureID` IN (29519, 29520, 29565, 29566, 29567));
|
||||
UPDATE `creature_text` SET `Emote` = 397 WHERE `GroupID` = 1 AND (`CreatureID` IN (29519, 29520, 29565, 29566, 29567));
|
||||
|
||||
-- Set SAI for Acherus Soul Prisons.
|
||||
UPDATE `gameobject_template` SET `AIName` = 'SmartGameObjectAI', `ScriptName` = '' WHERE (`entry` IN (191577, 191580, 191581, 191582, 191583, 191584, 191585, 191586, 191587, 191588, 191589, 191590));
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 1) AND (`entryorguid` IN (191577, 191580, 191581, 191582, 191583, 191584, 191585, 191586, 191587, 191588, 191589, 191590));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(191577, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191577, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191577, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191580, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191580, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191580, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191581, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191581, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191581, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191582, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191582, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191582, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191583, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191583, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191583, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191584, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191584, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191584, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191585, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191585, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191585, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191586, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191586, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191586, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191587, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191587, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191587, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191588, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191588, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191588, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191589, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191589, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191589, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20'),
|
||||
(191590, 1, 0, 1, 64, 0, 100, 0, 1, 0, 0, 0, 0, 0, 64, 1, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Store Targetlist'),
|
||||
(191590, 1, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Send Target 1'),
|
||||
(191590, 1, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 20, 0, 0, 0, 0, 0, 19, 29521, 2, 0, 0, 0, 0, 0, 0, 'Acherus Soul Prison - On Gossip Hello - Do Action ID 20');
|
||||
|
||||
-- Set SAI for Unworthy Initiates.
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE (`entry` IN (29519, 29520, 29565, 29566, 29567));
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0) AND (`entryorguid` IN (29519, 29520, 29565, 29566, 29567));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(29519, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29519, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29519, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29519, 0, 3, 4, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29519, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29519, 0, 5, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29519, 0, 6, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29519, 0, 7, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29519, 0, 8, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29519, 0, 9, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Evade - Despawn In 3000 ms'),
|
||||
(29519, 0, 10, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29520, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29520, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29520, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29520, 0, 3, 4, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29520, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29520, 0, 5, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29520, 0, 6, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29520, 0, 7, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29520, 0, 8, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29520, 0, 9, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Evade - Despawn In 3000 ms'),
|
||||
(29520, 0, 10, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29565, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29565, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29565, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29565, 0, 3, 4, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29565, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29565, 0, 5, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29565, 0, 6, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29565, 0, 7, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29565, 0, 8, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29565, 0, 9, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Evade - Despawn In 3000 ms'),
|
||||
(29565, 0, 10, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29566, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29566, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29566, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29566, 0, 3, 4, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29566, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29566, 0, 5, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29566, 0, 6, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29566, 0, 7, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29566, 0, 8, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29566, 0, 9, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Evade - Despawn In 3000 ms'),
|
||||
(29566, 0, 10, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29567, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29567, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29567, 0, 2, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29567, 0, 3, 4, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29567, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29567, 0, 5, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29567, 0, 6, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29567, 0, 7, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29567, 0, 8, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29567, 0, 9, 0, 7, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Evade - Despawn In 3000 ms'),
|
||||
(29567, 0, 10, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)');
|
||||
|
||||
-- Set Action List.
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 2951900);
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(2951900, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 91, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Remove FlagStandstate Kneel'),
|
||||
(2951900, 9, 1, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Say Line 0'),
|
||||
(2951900, 9, 2, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 0, 0, 66, 1, 0, 210, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Set Orientation [unsupported target type]'),
|
||||
(2951900, 9, 3, 0, 0, 0, 100, 0, 500, 500, 0, 0, 0, 0, 46, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Move Forward 2 Yards'),
|
||||
(2951900, 9, 4, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 5, 381, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Play Emote 381'),
|
||||
(2951900, 9, 5, 0, 0, 0, 100, 0, 2000, 2000, 0, 0, 0, 0, 11, 51519, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Cast \'Death Knight Initiate Visual\''),
|
||||
(2951900, 9, 6, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 124, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Load Equipment Id 1'),
|
||||
(2951900, 9, 7, 0, 0, 0, 100, 0, 1500, 1500, 0, 0, 0, 0, 66, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Set Orientation Stored'),
|
||||
(2951900, 9, 8, 0, 0, 0, 100, 0, 1000, 1000, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Say Line 1'),
|
||||
(2951900, 9, 9, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 22, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Set Event Phase 1'),
|
||||
(2951900, 9, 10, 0, 0, 0, 100, 0, 4000, 4000, 0, 0, 0, 0, 2, 14, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Set Faction 14'),
|
||||
(2951900, 9, 11, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 19, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Remove Flags Immune To Players'),
|
||||
(2951900, 9, 12, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Set Reactstate Aggressive'),
|
||||
(2951900, 9, 13, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 49, 0, 0, 0, 0, 0, 0, 12, 1, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Actionlist - Start Attacking');
|
||||
|
||||
-- Set SAI for Unworthy Initiate Anchor.
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE `entry` = 29521;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0) AND (`entryorguid` IN (-128571, -128567, -128570, -128576, -128565, -128574, -128573, -128568, -128566, -128572, -128575, -128569));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-128571, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128571, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128571, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128571, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128571, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128571, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128571, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128567, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128567, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65916, 191580, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128567, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65916, 191580, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128567, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65916, 191580, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128567, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128567, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128567, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128570, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128570, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65920, 191581, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128570, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65920, 191581, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128570, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65920, 191581, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128570, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128570, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128570, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128576, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128576, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65921, 191582, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128576, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65921, 191582, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128576, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65921, 191582, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128576, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128576, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128576, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128565, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128565, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65923, 191583, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128565, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65923, 191583, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128565, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65923, 191583, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128565, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128565, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128565, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128574, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128574, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65925, 191584, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128574, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65925, 191584, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128574, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65925, 191584, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128574, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128574, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128574, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128573, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128573, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65926, 191585, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128573, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65926, 191585, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128573, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65926, 191585, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128573, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128573, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128573, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128568, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128568, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65927, 191586, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128568, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65927, 191586, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128568, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65927, 191586, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128568, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128568, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128568, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128566, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128566, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65928, 191587, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128566, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65928, 191587, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128566, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65928, 191587, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128566, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128566, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128566, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128572, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128572, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65929, 191588, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128572, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65929, 191588, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128572, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65929, 191588, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128572, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128572, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128572, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128575, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128575, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65930, 191589, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128575, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65930, 191589, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128575, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65930, 191589, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128575, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128575, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128575, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128569, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128569, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65931, 191590, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128569, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65931, 191590, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Ready'),
|
||||
(-128569, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65931, 191590, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128569, 0, 4, 5, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128569, 0, 5, 6, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128569, 0, 6, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21');
|
||||
196
data/sql/updates/db_world/2026_04_21_00.sql
Normal file
196
data/sql/updates/db_world/2026_04_21_00.sql
Normal file
@@ -0,0 +1,196 @@
|
||||
-- DB update 2026_04_20_05 -> 2026_04_21_00
|
||||
|
||||
-- Remove Kneel stand byte and aura from Unworthy Initiate
|
||||
UPDATE `creature_template_addon` SET `bytes1` = 0, `auras` = '' WHERE (`entry` IN (29519, 29520, 29565, 29566, 29567));
|
||||
|
||||
-- Update Unworthy Initiate SAI.
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE (`entry` IN (29519, 29520, 29565, 29566, 29567));
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0) AND (`entryorguid` IN (29519, 29520, 29565, 29566, 29567));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(29519, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29519, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29519, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flag Standstate Kneel'),
|
||||
(29519, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29519, 0, 4, 5, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29519, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29519, 0, 6, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29519, 0, 7, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29519, 0, 8, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29519, 0, 9, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29519, 0, 10, 0, 21, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Reached Home - Despawn In 3000 ms'),
|
||||
(29519, 0, 11, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29520, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29520, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29520, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flag Standstate Kneel'),
|
||||
(29520, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29520, 0, 4, 5, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29520, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29520, 0, 6, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29520, 0, 7, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29520, 0, 8, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29520, 0, 9, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29520, 0, 10, 0, 21, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Reached Home - Despawn In 3000 ms'),
|
||||
(29520, 0, 11, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29565, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29565, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29565, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flag Standstate Kneel'),
|
||||
(29565, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29565, 0, 4, 5, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29565, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29565, 0, 6, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29565, 0, 7, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29565, 0, 8, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29565, 0, 9, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29565, 0, 10, 0, 21, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Reached Home - Despawn In 3000 ms'),
|
||||
(29565, 0, 11, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29566, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29566, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29566, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flag Standstate Kneel'),
|
||||
(29566, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29566, 0, 4, 5, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29566, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29566, 0, 6, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29566, 0, 7, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29566, 0, 8, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29566, 0, 9, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29566, 0, 10, 0, 21, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Reached Home - Despawn In 3000 ms'),
|
||||
(29566, 0, 11, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)'),
|
||||
(29567, 0, 0, 1, 11, 0, 100, 0, 0, 0, 0, 0, 0, 0, 18, 256, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flags Immune To Players'),
|
||||
(29567, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Reactstate Passive'),
|
||||
(29567, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 90, 8, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Set Flag Standstate Kneel'),
|
||||
(29567, 0, 3, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 19, 29521, 5, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Respawn - Cast \'Chained Peasant (Chest)\''),
|
||||
(29567, 0, 4, 5, 72, 0, 100, 0, 21, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(29567, 0, 5, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 80, 2951900, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Action 21 Done - Run Script'),
|
||||
(29567, 0, 6, 0, 0, 0, 100, 0, 1000, 1000, 5000, 5000, 0, 0, 11, 52372, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Icy Touch\''),
|
||||
(29567, 0, 7, 0, 0, 0, 100, 0, 2000, 2000, 5000, 5000, 0, 0, 11, 52374, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Blood Strike\''),
|
||||
(29567, 0, 8, 0, 0, 0, 100, 0, 3000, 3000, 5000, 5000, 0, 0, 11, 52373, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Plague Strike\''),
|
||||
(29567, 0, 9, 0, 0, 0, 100, 0, 5000, 5000, 5000, 5000, 0, 0, 11, 52375, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - In Combat - Cast \'Death Coil\''),
|
||||
(29567, 0, 10, 0, 21, 0, 100, 0, 0, 0, 0, 0, 0, 0, 41, 3000, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - On Reached Home - Despawn In 3000 ms'),
|
||||
(29567, 0, 11, 0, 1, 1, 100, 0, 15000, 15000, 15000, 15000, 0, 0, 41, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate - Out of Combat - Despawn Instant (Phase 1)');
|
||||
|
||||
-- Update SAI for Unworthy Initiate Anchor
|
||||
UPDATE `creature_template` SET `AIName` = 'SmartAI' WHERE `entry` = 29521;
|
||||
|
||||
DELETE FROM `smart_scripts` WHERE (`source_type` = 0) AND (`entryorguid` IN (-128571, -128567, -128570, -128576, -128565, -128574, -128573, -128568, -128566, -128572, -128575, -128569));
|
||||
INSERT INTO `smart_scripts` (`entryorguid`, `source_type`, `id`, `link`, `event_type`, `event_phase_mask`, `event_chance`, `event_flags`, `event_param1`, `event_param2`, `event_param3`, `event_param4`, `event_param5`, `event_param6`, `action_type`, `action_param1`, `action_param2`, `action_param3`, `action_param4`, `action_param5`, `action_param6`, `target_type`, `target_param1`, `target_param2`, `target_param3`, `target_param4`, `target_x`, `target_y`, `target_z`, `target_o`, `comment`) VALUES
|
||||
(-128571, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128571, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128571, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128571, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128571, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128571, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128571, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128571, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128567, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128567, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128567, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128567, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128567, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128567, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128567, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128567, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128570, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128570, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128570, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128570, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128570, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128570, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128570, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128570, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128576, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128576, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128576, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128576, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128576, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128576, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128576, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128576, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128565, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128565, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128565, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128565, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128565, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128565, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128565, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128565, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128574, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128574, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128574, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128574, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128574, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128574, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128574, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128574, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128573, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128573, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128573, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128573, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128573, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128573, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128573, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128573, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128568, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128568, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128568, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128568, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128568, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128568, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128568, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128568, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128566, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128566, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128566, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128566, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128566, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128566, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128566, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128566, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128572, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128572, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128572, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128572, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128572, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128572, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128572, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128572, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128575, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128575, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128575, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128575, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128575, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128575, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128575, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128575, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21'),
|
||||
(-128569, 0, 0, 1, 8, 0, 100, 0, 54612, 0, 0, 0, 0, 0, 64, 2, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Store Targetlist'),
|
||||
(-128569, 0, 1, 2, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 118, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set GO State To 1'),
|
||||
(-128569, 0, 2, 3, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 99, 3, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Set Lootstate Deactivated'),
|
||||
(-128569, 0, 3, 4, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 106, 1, 0, 0, 0, 0, 0, 14, 65915, 191577, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Remove Gameobject Flags In Use'),
|
||||
(-128569, 0, 4, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 11, 54612, 2, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Spellhit \'Chained Peasant (Chest)\' - Cast \'Chained Peasant (Chest)\''),
|
||||
(-128569, 0, 5, 6, 72, 0, 100, 0, 20, 0, 0, 0, 0, 0, 28, 54612, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Remove Aura \'Chained Peasant (Chest)\''),
|
||||
(-128569, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 100, 1, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Send Target 1'),
|
||||
(-128569, 0, 7, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 0, 223, 21, 0, 0, 0, 0, 0, 12, 2, 0, 0, 0, 0, 0, 0, 0, 'Unworthy Initiate Anchor - On Action 20 Done - Do Action ID 21');
|
||||
|
||||
-- Set Spell Attribute Ignore Evade.
|
||||
DELETE FROM `spell_custom_attr` WHERE (`spell_id` IN (51520, 51534, 51535, 51536, 51537, 51538, 51539, 51540, 51541, 51542, 51543, 51544, 51545, 51546, 51547, 51548, 51549, 51550, 51551, 51552));
|
||||
INSERT INTO `spell_custom_attr` (`spell_id`, `attributes`) VALUES
|
||||
(51520, 2048),
|
||||
(51534, 2048),
|
||||
(51535, 2048),
|
||||
(51536, 2048),
|
||||
(51537, 2048),
|
||||
(51538, 2048),
|
||||
(51539, 2048),
|
||||
(51540, 2048),
|
||||
(51541, 2048),
|
||||
(51542, 2048),
|
||||
(51543, 2048),
|
||||
(51544, 2048),
|
||||
(51545, 2048),
|
||||
(51546, 2048),
|
||||
(51547, 2048),
|
||||
(51548, 2048),
|
||||
(51549, 2048),
|
||||
(51550, 2048),
|
||||
(51551, 2048),
|
||||
(51552, 2048);
|
||||
6
data/sql/updates/db_world/2026_04_21_01.sql
Normal file
6
data/sql/updates/db_world/2026_04_21_01.sql
Normal file
@@ -0,0 +1,6 @@
|
||||
-- DB update 2026_04_21_00 -> 2026_04_21_01
|
||||
--
|
||||
-- Mai'ah the mage trainer only trains up to level 6
|
||||
UPDATE `creature_default_trainer` SET `TrainerId` = 17 WHERE (`CreatureId` = 5884);
|
||||
-- Shanda night elf priest trainer only trainers up to level 6
|
||||
UPDATE `creature_default_trainer` SET `TrainerId` = 12 WHERE (`CreatureId` = 3595);
|
||||
@@ -309,12 +309,9 @@ void CreatureAI::EngagementOver()
|
||||
|
||||
void CreatureAI::JustExitedCombat()
|
||||
{
|
||||
EngagementOver();
|
||||
|
||||
// If creature is alive, in world, and not already evading, trigger evade to return home
|
||||
// Check IsInWorld to avoid evade during server shutdown/cleanup
|
||||
if (me->IsAlive() && me->IsInWorld() && !me->IsInEvadeMode())
|
||||
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
|
||||
// No-op: synchronous EnterEvadeMode cascades via MemberEvaded and frees
|
||||
// refs held by upstream iterators (StopAttackFaction crash). EngagementOver
|
||||
// here also resets scripted fights on brief combat gaps (Valithria).
|
||||
}
|
||||
|
||||
/*void CreatureAI::AttackedBy(Unit* attacker)
|
||||
|
||||
@@ -189,6 +189,15 @@ void npc_escortAI::ReturnToLastPoint()
|
||||
me->GetMotionMaster()->MovePoint(POINT_LAST_POINT, x, y, z, FORCED_MOVEMENT_RUN);
|
||||
}
|
||||
|
||||
void npc_escortAI::JustExitedCombat()
|
||||
{
|
||||
// Evade synchronously so UpdateAI does not push a waypoint spline before
|
||||
// SelectVictim's evade fallback fires; stacked motion intents twitch.
|
||||
EngagementOver();
|
||||
if (me->IsAlive() && me->IsInWorld() && !me->IsInEvadeMode())
|
||||
EnterEvadeMode(EVADE_REASON_NO_HOSTILES);
|
||||
}
|
||||
|
||||
void npc_escortAI::EnterEvadeMode(EvadeReason /*why*/)
|
||||
{
|
||||
me->GetThreatMgr().ClearAllThreat();
|
||||
@@ -549,8 +558,6 @@ void npc_escortAI::GenerateWaypointArray(Movement::PointsArray* points)
|
||||
if (WaypointList.empty())
|
||||
return;
|
||||
|
||||
uint32 startingWaypointId = CurrentWP->id;
|
||||
|
||||
// Flying unit, just fill array
|
||||
if (me->m_movementInfo.HasMovementFlag((MovementFlags)(MOVEMENTFLAG_CAN_FLY | MOVEMENTFLAG_DISABLE_GRAVITY)))
|
||||
{
|
||||
@@ -562,12 +569,13 @@ void npc_escortAI::GenerateWaypointArray(Movement::PointsArray* points)
|
||||
}
|
||||
else
|
||||
{
|
||||
uint32 remainingWaypoints = std::distance(CurrentWP, WaypointList.end());
|
||||
for (float size = 1.0f; size; size *= 0.5f)
|
||||
{
|
||||
std::vector<G3D::Vector3> pVector;
|
||||
// xinef: first point in vector is unit real position
|
||||
pVector.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
|
||||
uint32 length = (WaypointList.size() - startingWaypointId) * size;
|
||||
uint32 length = remainingWaypoints * size;
|
||||
|
||||
uint32 cnt = 0;
|
||||
for (std::list<Escort_Waypoint>::const_iterator itr = CurrentWP; itr != WaypointList.end() && cnt <= length; ++itr, ++cnt)
|
||||
|
||||
@@ -70,6 +70,8 @@ public:
|
||||
|
||||
void EnterEvadeMode(EvadeReason /*why*/ = EVADE_REASON_OTHER) override;
|
||||
|
||||
void JustExitedCombat() override;
|
||||
|
||||
void UpdateAI(uint32 diff) override; //the "internal" update, calls UpdateEscortAI()
|
||||
virtual void UpdateEscortAI(uint32 diff); //used when it's needed to add code in update (abilities, scripted events, etc)
|
||||
|
||||
|
||||
@@ -1711,7 +1711,6 @@ bool Battleground::AddSpiritGuide(uint32 type, float x, float y, float z, float
|
||||
|
||||
if (Creature* creature = AddCreature(entry, type, x, y, z, o))
|
||||
{
|
||||
creature->setDeathState(DeathState::Dead);
|
||||
creature->SetGuidValue(UNIT_FIELD_CHANNEL_OBJECT, creature->GetGUID());
|
||||
// aura
|
||||
/// @todo: Fix display here
|
||||
|
||||
@@ -745,6 +745,31 @@ void BattlegroundIC::HandleContestedNodes(ICNodePoint* nodePoint)
|
||||
(*itr)->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
|
||||
}
|
||||
}
|
||||
else if (nodePoint->nodeType == NODE_TYPE_DOCKS)
|
||||
{
|
||||
auto removeUnusedVehicles = [&](uint8 baseType, uint8 count)
|
||||
{
|
||||
for (uint8 i = 0; i < count; ++i)
|
||||
{
|
||||
uint8 type = baseType + i;
|
||||
if (Creature* vehicle = GetBgMap()->GetCreature(BgCreatures[type]))
|
||||
{
|
||||
if (Vehicle* veh = vehicle->GetVehicleKit())
|
||||
if (!veh->IsVehicleInUse())
|
||||
{
|
||||
respawnMap.erase(vehicle->GetGUID());
|
||||
DelCreature(type);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
uint8 glaiveBase = (nodePoint->faction == TEAM_ALLIANCE ? BG_IC_NPC_GLAIVE_THROWER_1_H : BG_IC_NPC_GLAIVE_THROWER_1_A);
|
||||
removeUnusedVehicles(glaiveBase, MAX_GLAIVE_THROWERS_SPAWNS_PER_FACTION);
|
||||
|
||||
uint8 catapultBase = (nodePoint->faction == TEAM_ALLIANCE ? BG_IC_NPC_CATAPULT_1_H : BG_IC_NPC_CATAPULT_1_A);
|
||||
removeUnusedVehicles(catapultBase, MAX_CATAPULTS_SPAWNS_PER_FACTION);
|
||||
}
|
||||
else if (nodePoint->nodeType == NODE_TYPE_REFINERY || nodePoint->nodeType == NODE_TYPE_QUARRY)
|
||||
{
|
||||
// nodePoint->faction is the assaulting team (set before this call);
|
||||
|
||||
@@ -707,10 +707,15 @@ void Creature::Update(uint32 diff)
|
||||
{
|
||||
if (IsAIEnabled && TriggerJustRespawned && getDeathState() != DeathState::Dead)
|
||||
{
|
||||
if (_respawnCompatibilityMode && m_vehicleKit)
|
||||
m_vehicleKit->Reset();
|
||||
TriggerJustRespawned = false;
|
||||
AI()->JustRespawned();
|
||||
|
||||
// Skip for temp summons: InitializeAI already reset them, and JustRespawned would clobber state set synchronously during SUMMON.
|
||||
if (!IsSummon())
|
||||
{
|
||||
if (_respawnCompatibilityMode && m_vehicleKit)
|
||||
m_vehicleKit->Reset();
|
||||
AI()->JustRespawned();
|
||||
}
|
||||
}
|
||||
|
||||
switch (m_deathState)
|
||||
@@ -1113,9 +1118,6 @@ bool Creature::AIM_Initialize(CreatureAI* ai)
|
||||
IsAIEnabled = true;
|
||||
i_AI->InitializeAI();
|
||||
|
||||
// Xinef: Initialize vehicle if it is not summoned!
|
||||
if (GetVehicleKit() && m_spawnId)
|
||||
GetVehicleKit()->Reset();
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -2052,6 +2054,10 @@ void Creature::Respawn(bool force)
|
||||
|
||||
if (getDeathState() == DeathState::Dead)
|
||||
{
|
||||
// TempSummons (no m_spawnId) shouldn't be resurrected here; TempSummon::Update UnSummons them on the next tick once deathState is Dead.
|
||||
if (!m_spawnId && !force)
|
||||
return;
|
||||
|
||||
if (m_spawnId)
|
||||
{
|
||||
GetMap()->RemoveCreatureRespawnTime(m_spawnId);
|
||||
|
||||
@@ -318,6 +318,9 @@ void MotionTransport::RemovePassenger(WorldObject* passenger, bool withAll)
|
||||
Creature* MotionTransport::CreateNPCPassenger(ObjectGuid::LowType guid, CreatureData const* data)
|
||||
{
|
||||
Map* map = GetMap();
|
||||
if (map->GetCreatureRespawnTime(guid))
|
||||
return nullptr;
|
||||
|
||||
Creature* creature = new Creature();
|
||||
|
||||
if (!creature->LoadCreatureFromDB(guid, map, false))
|
||||
@@ -366,6 +369,9 @@ Creature* MotionTransport::CreateNPCPassenger(ObjectGuid::LowType guid, Creature
|
||||
GameObject* MotionTransport::CreateGOPassenger(ObjectGuid::LowType guid, GameObjectData const* data)
|
||||
{
|
||||
Map* map = GetMap();
|
||||
if (map->GetGORespawnTime(guid))
|
||||
return nullptr;
|
||||
|
||||
GameObject* go = new GameObject();
|
||||
ASSERT(!sObjectMgr->IsGameObjectStaticTransport(data->id));
|
||||
|
||||
|
||||
@@ -16130,13 +16130,19 @@ void Unit::StopAttackFaction(uint32 faction_id)
|
||||
++itr;
|
||||
}
|
||||
|
||||
// End combat and threat references with creatures in this faction
|
||||
std::vector<CombatReference*> refsToEnd;
|
||||
// Collect GUIDs, not pointers: EndCombat can cascade through AI callbacks
|
||||
// (formation MemberEvaded -> CombatStop) and free other refs in the list.
|
||||
std::vector<ObjectGuid> guidsToEnd;
|
||||
for (auto const& pair : m_combatManager.GetPvECombatRefs())
|
||||
if (pair.second->GetOther(this)->GetFactionTemplateEntry()->faction == faction_id)
|
||||
refsToEnd.push_back(pair.second);
|
||||
for (CombatReference* ref : refsToEnd)
|
||||
ref->EndCombat();
|
||||
guidsToEnd.push_back(pair.first);
|
||||
for (ObjectGuid const& guid : guidsToEnd)
|
||||
{
|
||||
auto const& refs = m_combatManager.GetPvECombatRefs();
|
||||
auto it = refs.find(guid);
|
||||
if (it != refs.end())
|
||||
it->second->EndCombat();
|
||||
}
|
||||
|
||||
for (ControlSet::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
|
||||
(*itr)->StopAttackFaction(faction_id);
|
||||
|
||||
@@ -29,7 +29,8 @@
|
||||
#include <algorithm>
|
||||
|
||||
Vehicle::Vehicle(Unit* unit, VehicleEntry const* vehInfo, uint32 creatureEntry) :
|
||||
_me(unit), _vehicleInfo(vehInfo), _usableSeatNum(0), _creatureEntry(creatureEntry), _status(STATUS_NONE)
|
||||
_me(unit), _vehicleInfo(vehInfo), _usableSeatNum(0), _creatureEntry(creatureEntry), _status(STATUS_NONE),
|
||||
_accessoriesInstalled(false)
|
||||
{
|
||||
for (uint32 i = 0; i < MAX_VEHICLE_SEATS; ++i)
|
||||
{
|
||||
@@ -87,8 +88,16 @@ void Vehicle::Install()
|
||||
|
||||
void Vehicle::InstallAllAccessories(bool evading)
|
||||
{
|
||||
if (GetBase()->IsPlayer() || !evading)
|
||||
RemoveAllPassengers(); // We might have aura's saved in the DB with now invalid casters - remove
|
||||
// Clear stale control-vehicle auras only on the first non-evade reset;
|
||||
// a re-Reset would otherwise eject a just-seated passenger and, for
|
||||
// accessories, fire a spurious SMART_EVENT_PASSENGER_REMOVED.
|
||||
if (GetBase()->IsPlayer() || (!evading && !_accessoriesInstalled))
|
||||
RemoveAllPassengers();
|
||||
|
||||
// Mark the initial reset as done even if this vehicle has no accessory
|
||||
// list, so subsequent Resets don't eject passengers on vehicles without
|
||||
// accessories (e.g. WG demolisher/catapult).
|
||||
_accessoriesInstalled = true;
|
||||
|
||||
VehicleAccessoryList const* accessories = sObjectMgr->GetVehicleAccessoryList(this);
|
||||
if (!accessories)
|
||||
@@ -111,6 +120,7 @@ void Vehicle::Uninstall()
|
||||
_status = STATUS_UNINSTALLING;
|
||||
LOG_DEBUG("vehicles", "Vehicle::Uninstall {}", _me->GetGUID().ToString());
|
||||
RemoveAllPassengers();
|
||||
_accessoriesInstalled = false;
|
||||
|
||||
if (_me && _me->IsCreature())
|
||||
{
|
||||
|
||||
@@ -96,6 +96,7 @@ private:
|
||||
uint32 _usableSeatNum; // Number of seats that match VehicleSeatEntry::UsableByPlayer, used for proper display flags
|
||||
uint32 _creatureEntry; // Can be different than me->GetBase()->GetEntry() in case of players
|
||||
Status _status;
|
||||
bool _accessoriesInstalled;
|
||||
};
|
||||
|
||||
class VehicleDespawnEvent : public BasicEvent
|
||||
|
||||
@@ -2422,9 +2422,14 @@ void ObjectMgr::LoadCreatures()
|
||||
data.spawntimesecs = 14 * DAY;
|
||||
|
||||
// Skip spawnMask check for transport maps
|
||||
if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
|
||||
LOG_ERROR("sql.sql", "Table `creature` have creature (SpawnId: {}) that have wrong spawn mask {} including not supported difficulty modes for map (Id: {}).",
|
||||
spawnId, data.spawnMask, data.mapid);
|
||||
if (!_transportMaps.count(data.mapid))
|
||||
{
|
||||
if (data.spawnMask & ~spawnMasks[data.mapid])
|
||||
LOG_ERROR("sql.sql", "Table `creature` have creature (SpawnId: {}) that have wrong spawn mask {} including not supported difficulty modes for map (Id: {}).",
|
||||
spawnId, data.spawnMask, data.mapid);
|
||||
}
|
||||
else
|
||||
data.spawnGroupId = 1; // force compatibility group for transport spawns
|
||||
|
||||
bool ok = true;
|
||||
for (uint32 diff = 0; diff < MAX_DIFFICULTY - 1 && ok; ++diff)
|
||||
@@ -2955,8 +2960,13 @@ void ObjectMgr::LoadGameobjects()
|
||||
|
||||
data.spawnMask = fields[14].Get<uint8>();
|
||||
|
||||
if (!_transportMaps.count(data.mapid) && data.spawnMask & ~spawnMasks[data.mapid])
|
||||
LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: {} Entry: {}) that has wrong spawn mask {} including not supported difficulty modes for map (Id: {}), skip", guid, data.id, data.spawnMask, data.mapid);
|
||||
if (!_transportMaps.count(data.mapid))
|
||||
{
|
||||
if (data.spawnMask & ~spawnMasks[data.mapid])
|
||||
LOG_ERROR("sql.sql", "Table `gameobject` has gameobject (GUID: {} Entry: {}) that has wrong spawn mask {} including not supported difficulty modes for map (Id: {}), skip", guid, data.id, data.spawnMask, data.mapid);
|
||||
}
|
||||
else
|
||||
data.spawnGroupId = 1; // force compatibility group for transport spawns
|
||||
|
||||
data.phaseMask = fields[15].Get<uint32>();
|
||||
int16 gameEvent = fields[16].Get<int16>();
|
||||
@@ -8771,11 +8781,12 @@ void ObjectMgr::LoadSpawnGroups()
|
||||
uint32 oldMSTime = getMSTime();
|
||||
|
||||
// Reset prior state for hot-reload support
|
||||
// Preserve the forced legacy group for spawns on transport maps (set in LoadCreatures/LoadGameobjects).
|
||||
_spawnGroupMapStore.clear();
|
||||
for (auto& [id, data] : _creatureDataStore)
|
||||
data.spawnGroupId = 0;
|
||||
data.spawnGroupId = _transportMaps.count(data.mapid) ? 1 : 0;
|
||||
for (auto& [id, data] : _gameObjectDataStore)
|
||||
data.spawnGroupId = 0;
|
||||
data.spawnGroupId = _transportMaps.count(data.mapid) ? 1 : 0;
|
||||
|
||||
// 0 1 2
|
||||
QueryResult result = WorldDatabase.Query("SELECT groupId, spawnType, spawnId FROM spawn_group");
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
#include "GridNotifiers.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "Transport.h"
|
||||
#include "Vehicle.h"
|
||||
|
||||
template <class T>
|
||||
void GridObjectLoader::AddObjectHelper(Map* map, T* obj)
|
||||
@@ -53,6 +54,10 @@ void GridObjectLoader::LoadCreatures(CellGuidSet const& guid_set, Map* map)
|
||||
|
||||
AddObjectHelper<Creature>(map, obj);
|
||||
|
||||
// Grid load bypasses Map::AddToMap, so seat accessories here.
|
||||
if (Vehicle* vehicle = obj->GetVehicleKit())
|
||||
vehicle->Reset();
|
||||
|
||||
if (!obj->IsMoveInLineOfSightDisabled() && obj->GetDefaultMovementType() == IDLE_MOTION_TYPE && !obj->isNeedNotify(NOTIFY_VISIBILITY_CHANGED | NOTIFY_AI_RELOCATION))
|
||||
{
|
||||
if (obj->IsAlive() && !obj->HasUnitState(UNIT_STATE_SIGHTLESS) && obj->HasReactState(REACT_AGGRESSIVE) && !obj->IsImmuneToNPC())
|
||||
|
||||
@@ -346,8 +346,7 @@ bool Map::AddToMap(T* obj, bool checkTransport)
|
||||
//also, trigger needs to cast spell, if not update, cannot see visual
|
||||
obj->UpdateObjectVisibility(true);
|
||||
|
||||
// Xinef: little hack for vehicles, accessories have to be added after visibility update so they wont fall off the vehicle, moved from Creature::AIM_Initialize
|
||||
// Initialize vehicle, this is done only for summoned npcs, DB creatures are handled by grid loaders
|
||||
// Post-visibility so accessories seat after the vehicle's create packet reaches clients.
|
||||
if (obj->IsCreature())
|
||||
if (Vehicle* vehicle = obj->ToCreature()->GetVehicleKit())
|
||||
vehicle->Reset();
|
||||
|
||||
@@ -235,11 +235,11 @@ public:
|
||||
data.posZ = chr->GetTransOffsetZ();
|
||||
data.orientation = chr->GetTransOffsetO();
|
||||
|
||||
Creature* creature = trans->CreateNPCPassenger(guid, &data);
|
||||
|
||||
creature->SaveToDB(trans->GetGOInfo()->moTransport.mapID, 1 << map->GetSpawnMode(), chr->GetPhaseMaskForSpawn());
|
||||
|
||||
sObjectMgr->AddCreatureToGrid(guid, &data);
|
||||
if (Creature* creature = trans->CreateNPCPassenger(guid, &data))
|
||||
{
|
||||
creature->SaveToDB(trans->GetGOInfo()->moTransport.mapID, 1 << map->GetSpawnMode(), chr->GetPhaseMaskForSpawn());
|
||||
sObjectMgr->AddCreatureToGrid(guid, &data);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,8 +39,11 @@ struct go_shadowforge_brazier : public GameObjectAI
|
||||
{
|
||||
go_shadowforge_brazier(GameObject* go) : GameObjectAI(go) {}
|
||||
|
||||
bool GossipHello(Player* /*player*/, bool /*reportUse*/) override
|
||||
bool GossipHello(Player* /*player*/, bool reportUse) override
|
||||
{
|
||||
if (reportUse)
|
||||
return false;
|
||||
|
||||
if (InstanceScript* instance = me->GetInstanceScript())
|
||||
{
|
||||
GameObject* northBrazier = ObjectAccessor::GetGameObject(*me, instance->GetGuidData(DATA_SF_BRAZIER_N));
|
||||
|
||||
@@ -314,286 +314,7 @@ public:
|
||||
|
||||
enum UnworthyInitiate
|
||||
{
|
||||
SPELL_SOUL_PRISON_CHAIN = 54612,
|
||||
SPELL_DK_INITIATE_VISUAL = 51519,
|
||||
|
||||
SPELL_ICY_TOUCH = 52372,
|
||||
SPELL_PLAGUE_STRIKE = 52373,
|
||||
SPELL_BLOOD_STRIKE = 52374,
|
||||
SPELL_DEATH_COIL = 52375,
|
||||
|
||||
SAY_EVENT_START = 0,
|
||||
SAY_EVENT_ATTACK = 1,
|
||||
|
||||
EVENT_ICY_TOUCH = 1,
|
||||
EVENT_PLAGUE_STRIKE = 2,
|
||||
EVENT_BLOOD_STRIKE = 3,
|
||||
EVENT_DEATH_COIL = 4
|
||||
};
|
||||
|
||||
enum UnworthyInitiatePhase
|
||||
{
|
||||
PHASE_CHAINED,
|
||||
PHASE_TO_EQUIP,
|
||||
PHASE_EQUIPING,
|
||||
PHASE_TO_ATTACK,
|
||||
PHASE_ATTACKING,
|
||||
};
|
||||
|
||||
uint32 acherus_soul_prison[12] =
|
||||
{
|
||||
191577,
|
||||
191580,
|
||||
191581,
|
||||
191582,
|
||||
191583,
|
||||
191584,
|
||||
191585,
|
||||
191586,
|
||||
191587,
|
||||
191588,
|
||||
191589,
|
||||
191590
|
||||
};
|
||||
|
||||
//uint32 acherus_unworthy_initiate[5] =
|
||||
//{
|
||||
// 29519,
|
||||
// 29520,
|
||||
// 29565,
|
||||
// 29566,
|
||||
// 29567
|
||||
//};
|
||||
|
||||
class npc_unworthy_initiate : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_unworthy_initiate() : CreatureScript("npc_unworthy_initiate") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_unworthy_initiateAI(creature);
|
||||
}
|
||||
|
||||
struct npc_unworthy_initiateAI : public ScriptedAI
|
||||
{
|
||||
npc_unworthy_initiateAI(Creature* creature) : ScriptedAI(creature)
|
||||
{
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
if (!me->GetCurrentEquipmentId())
|
||||
me->SetCurrentEquipmentId(me->GetOriginalEquipmentId());
|
||||
}
|
||||
|
||||
ObjectGuid playerGUID;
|
||||
UnworthyInitiatePhase phase;
|
||||
uint32 wait_timer;
|
||||
float anchorX, anchorY;
|
||||
ObjectGuid anchorGUID;
|
||||
|
||||
EventMap events;
|
||||
|
||||
void Reset() override
|
||||
{
|
||||
anchorGUID.Clear();
|
||||
phase = PHASE_CHAINED;
|
||||
events.Reset();
|
||||
me->SetFaction(FACTION_CREATURE);
|
||||
me->SetImmuneToPC(true);
|
||||
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8);
|
||||
me->LoadEquipment(0, true);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override
|
||||
{
|
||||
events.ScheduleEvent(EVENT_ICY_TOUCH, 1s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 3s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_BLOOD_STRIKE, 2s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_DEATH_COIL, 5s, GCD_CAST);
|
||||
}
|
||||
|
||||
void MovementInform(uint32 type, uint32 id) override
|
||||
{
|
||||
if (type != POINT_MOTION_TYPE)
|
||||
return;
|
||||
|
||||
if (id == 1)
|
||||
{
|
||||
wait_timer = 5000;
|
||||
me->LoadEquipment(1);
|
||||
me->CastSpell(me, SPELL_DK_INITIATE_VISUAL, true);
|
||||
|
||||
if (Player* starter = ObjectAccessor::GetPlayer(*me, playerGUID))
|
||||
Talk(SAY_EVENT_ATTACK, starter);
|
||||
|
||||
phase = PHASE_TO_ATTACK;
|
||||
}
|
||||
}
|
||||
|
||||
void EventStart(Creature* anchor, Player* target)
|
||||
{
|
||||
wait_timer = 5000;
|
||||
phase = PHASE_TO_EQUIP;
|
||||
|
||||
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
|
||||
me->RemoveAurasDueToSpell(SPELL_SOUL_PRISON_CHAIN);
|
||||
|
||||
float z;
|
||||
anchor->GetContactPoint(me, anchorX, anchorY, z, 1.0f);
|
||||
|
||||
playerGUID = target->GetGUID();
|
||||
Talk(SAY_EVENT_START, target);
|
||||
}
|
||||
|
||||
void UpdateAI(uint32 diff) override
|
||||
{
|
||||
switch (phase)
|
||||
{
|
||||
case PHASE_CHAINED:
|
||||
if (!anchorGUID)
|
||||
{
|
||||
if (Creature* anchor = me->FindNearestCreature(29521, 30))
|
||||
{
|
||||
anchor->AI()->SetGUID(me->GetGUID());
|
||||
anchor->CastSpell(me, SPELL_SOUL_PRISON_CHAIN, true);
|
||||
anchorGUID = anchor->GetGUID();
|
||||
}
|
||||
|
||||
float dist = 99.0f;
|
||||
GameObject* prison = nullptr;
|
||||
|
||||
for (uint8 i = 0; i < 12; ++i)
|
||||
{
|
||||
if (GameObject* temp_prison = me->FindNearestGameObject(acherus_soul_prison[i], 100))
|
||||
{
|
||||
if (me->IsWithinDist(temp_prison, dist, false))
|
||||
{
|
||||
dist = me->GetDistance2d(temp_prison);
|
||||
prison = temp_prison;
|
||||
}
|
||||
}
|
||||
}
|
||||
// Must check for loot state as out of order updates will reset
|
||||
// the prison gameobject during spawn causing invalid state
|
||||
if (prison && prison->getLootState() != GO_NOT_READY)
|
||||
prison->ResetDoorOrButton();
|
||||
}
|
||||
break;
|
||||
case PHASE_TO_EQUIP:
|
||||
if (wait_timer)
|
||||
{
|
||||
if (wait_timer > diff)
|
||||
wait_timer -= diff;
|
||||
else
|
||||
{
|
||||
me->GetMotionMaster()->MovePoint(1, anchorX, anchorY, me->GetPositionZ());
|
||||
//LOG_DEBUG("scripts.ai", "npc_unworthy_initiateAI: move to {} {} {}", anchorX, anchorY, me->GetPositionZ());
|
||||
phase = PHASE_EQUIPING;
|
||||
wait_timer = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PHASE_TO_ATTACK:
|
||||
if (wait_timer)
|
||||
{
|
||||
if (wait_timer > diff)
|
||||
wait_timer -= diff;
|
||||
else
|
||||
{
|
||||
me->SetFaction(FACTION_MONSTER);
|
||||
me->SetImmuneToPC(false);
|
||||
phase = PHASE_ATTACKING;
|
||||
|
||||
if (Player* target = ObjectAccessor::GetPlayer(*me, playerGUID))
|
||||
AttackStart(target);
|
||||
wait_timer = 0;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case PHASE_ATTACKING:
|
||||
if (!UpdateVictim())
|
||||
return;
|
||||
|
||||
events.Update(diff);
|
||||
|
||||
while (uint32 eventId = events.ExecuteEvent())
|
||||
{
|
||||
switch (eventId)
|
||||
{
|
||||
case EVENT_ICY_TOUCH:
|
||||
DoCastVictim(SPELL_ICY_TOUCH);
|
||||
events.DelayEvents(1s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_ICY_TOUCH, 5s, GCD_CAST);
|
||||
break;
|
||||
case EVENT_PLAGUE_STRIKE:
|
||||
DoCastVictim(SPELL_PLAGUE_STRIKE);
|
||||
events.DelayEvents(1s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_PLAGUE_STRIKE, 5s, GCD_CAST);
|
||||
break;
|
||||
case EVENT_BLOOD_STRIKE:
|
||||
DoCastVictim(SPELL_BLOOD_STRIKE);
|
||||
events.DelayEvents(1s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_BLOOD_STRIKE, 5s, GCD_CAST);
|
||||
break;
|
||||
case EVENT_DEATH_COIL:
|
||||
DoCastVictim(SPELL_DEATH_COIL);
|
||||
events.DelayEvents(1s, GCD_CAST);
|
||||
events.ScheduleEvent(EVENT_DEATH_COIL, 5s, GCD_CAST);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
DoMeleeAttackIfReady();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class npc_unworthy_initiate_anchor : public CreatureScript
|
||||
{
|
||||
public:
|
||||
npc_unworthy_initiate_anchor() : CreatureScript("npc_unworthy_initiate_anchor") { }
|
||||
|
||||
CreatureAI* GetAI(Creature* creature) const override
|
||||
{
|
||||
return new npc_unworthy_initiate_anchorAI(creature);
|
||||
}
|
||||
|
||||
struct npc_unworthy_initiate_anchorAI : public PassiveAI
|
||||
{
|
||||
npc_unworthy_initiate_anchorAI(Creature* creature) : PassiveAI(creature) {}
|
||||
|
||||
ObjectGuid prisonerGUID;
|
||||
|
||||
void SetGUID(ObjectGuid const& guid, int32 /*id*/) override
|
||||
{
|
||||
if (!prisonerGUID)
|
||||
prisonerGUID = guid;
|
||||
}
|
||||
|
||||
ObjectGuid GetGUID(int32 /*id*/) const override
|
||||
{
|
||||
return prisonerGUID;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
class go_acherus_soul_prison : public GameObjectScript
|
||||
{
|
||||
public:
|
||||
go_acherus_soul_prison() : GameObjectScript("go_acherus_soul_prison") { }
|
||||
|
||||
bool OnGossipHello(Player* player, GameObject* go) override
|
||||
{
|
||||
if (Creature* anchor = go->FindNearestCreature(29521, 15))
|
||||
if (ObjectGuid prisonerGUID = anchor->AI()->GetGUID())
|
||||
if (Creature* prisoner = ObjectAccessor::GetCreature(*player, prisonerGUID))
|
||||
CAST_AI(npc_unworthy_initiate::npc_unworthy_initiateAI, prisoner->AI())->EventStart(anchor, player);
|
||||
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
class spell_death_knight_initiate_visual : public SpellScript
|
||||
@@ -732,9 +453,6 @@ void AddSC_the_scarlet_enclave_c1()
|
||||
RegisterSpellScript(spell_q12698_the_gift_that_keeps_on_giving);
|
||||
new npc_scarlet_ghoul();
|
||||
new npc_dkc1_gothik();
|
||||
new npc_unworthy_initiate();
|
||||
new npc_unworthy_initiate_anchor();
|
||||
new go_acherus_soul_prison();
|
||||
RegisterSpellScript(spell_death_knight_initiate_visual);
|
||||
RegisterSpellScript(spell_lich_king_whisper);
|
||||
RegisterSpellScript(spell_lich_king_vo_blocker);
|
||||
|
||||
@@ -229,9 +229,6 @@ struct boss_kaelthas : public BossAI
|
||||
{
|
||||
advisor->Respawn(true);
|
||||
advisor->StopMovingOnCurrentPos();
|
||||
advisor->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
advisor->SetReactState(REACT_PASSIVE);
|
||||
summons.Summon(advisor);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -550,7 +547,7 @@ struct boss_kaelthas : public BossAI
|
||||
void IntroduceNewAdvisor(KTYells talkIntroduction, KTActions kaelAction)
|
||||
{
|
||||
std::chrono::milliseconds attackStartTimer = 0ms;
|
||||
EyeNPCs advisorNPCId = NPC_THALADRED;
|
||||
uint32 dataIdx = DATA_THALADRED;
|
||||
scheduler.Schedule(2s, [this, talkIntroduction](TaskContext)
|
||||
{
|
||||
Talk(talkIntroduction);
|
||||
@@ -560,26 +557,26 @@ struct boss_kaelthas : public BossAI
|
||||
{
|
||||
case ACTION_START_THALADRED:
|
||||
attackStartTimer = 7s;
|
||||
advisorNPCId = NPC_THALADRED;
|
||||
dataIdx = DATA_THALADRED;
|
||||
break;
|
||||
case ACTION_START_SANGUINAR:
|
||||
attackStartTimer = 14500ms;
|
||||
advisorNPCId = NPC_LORD_SANGUINAR;
|
||||
dataIdx = DATA_LORD_SANGUINAR;
|
||||
break;
|
||||
case ACTION_START_CAPERNIAN:
|
||||
attackStartTimer = 9s;
|
||||
advisorNPCId = NPC_CAPERNIAN;
|
||||
dataIdx = DATA_CAPERNIAN;
|
||||
break;
|
||||
case ACTION_START_TELONICUS:
|
||||
attackStartTimer = 10400ms;
|
||||
advisorNPCId = NPC_TELONICUS;
|
||||
dataIdx = DATA_TELONICUS;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
scheduler.Schedule(attackStartTimer, [this, advisorNPCId](TaskContext)
|
||||
scheduler.Schedule(attackStartTimer, [this, dataIdx](TaskContext)
|
||||
{
|
||||
if (Creature* advisor = summons.GetCreatureWithEntry(advisorNPCId))
|
||||
if (Creature* advisor = instance->GetCreature(dataIdx))
|
||||
{
|
||||
advisor->SetReactState(REACT_AGGRESSIVE);
|
||||
advisor->RemoveUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
@@ -737,6 +734,13 @@ struct advisor_baseAI : public ScriptedAI
|
||||
scheduler.CancelAll();
|
||||
}
|
||||
|
||||
void JustRespawned() override
|
||||
{
|
||||
ScriptedAI::JustRespawned();
|
||||
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
}
|
||||
|
||||
void JustEngagedWith(Unit* /*who*/) override { ScheduleEvents(); }
|
||||
|
||||
void DamageTaken(Unit* /*attacker*/, uint32& damage, DamageEffectType /*damageEffectType*/, SpellSchoolMask /*spellSchoolMask*/) override
|
||||
|
||||
@@ -67,42 +67,10 @@ public:
|
||||
LoadBossBoundaries(boundaries);
|
||||
}
|
||||
|
||||
ObjectGuid ThaladredTheDarkenerGUID;
|
||||
ObjectGuid LordSanguinarGUID;
|
||||
ObjectGuid GrandAstromancerCapernianGUID;
|
||||
ObjectGuid MasterEngineerTelonicusGUID;
|
||||
ObjectGuid AlarGUID;
|
||||
ObjectGuid KaelthasGUID;
|
||||
ObjectGuid BridgeWindowGUID;
|
||||
ObjectGuid KaelStateRightGUID;
|
||||
ObjectGuid KaelStateLeftGUID;
|
||||
|
||||
void OnCreatureCreate(Creature* creature) override
|
||||
{
|
||||
switch (creature->GetEntry())
|
||||
{
|
||||
case NPC_ALAR:
|
||||
AlarGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_KAELTHAS:
|
||||
KaelthasGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_THALADRED:
|
||||
ThaladredTheDarkenerGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_TELONICUS:
|
||||
MasterEngineerTelonicusGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_CAPERNIAN:
|
||||
GrandAstromancerCapernianGUID = creature->GetGUID();
|
||||
break;
|
||||
case NPC_LORD_SANGUINAR:
|
||||
LordSanguinarGUID = creature->GetGUID();
|
||||
break;
|
||||
}
|
||||
InstanceScript::OnCreatureCreate(creature);
|
||||
}
|
||||
|
||||
void OnGameObjectCreate(GameObject* gobject) override
|
||||
{
|
||||
switch (gobject->GetEntry())
|
||||
@@ -130,10 +98,6 @@ public:
|
||||
return KaelStateRightGUID;
|
||||
case GO_KAEL_STATUE_LEFT:
|
||||
return KaelStateLeftGUID;
|
||||
case NPC_ALAR:
|
||||
return AlarGUID;
|
||||
case NPC_KAELTHAS:
|
||||
return KaelthasGUID;
|
||||
}
|
||||
|
||||
return ObjectGuid::Empty;
|
||||
|
||||
@@ -588,10 +588,8 @@ public:
|
||||
{
|
||||
for (Creature* whelp : creatureList)
|
||||
{
|
||||
if (whelp->IsAlive() && !whelp->IsInCombat() && whelp->GetMotionMaster()->GetCurrentMovementGeneratorType() != HOME_MOTION_TYPE)
|
||||
{
|
||||
if (whelp && whelp->IsAlive() && !whelp->IsInCombat() && whelp->GetMotionMaster()->GetCurrentMovementGeneratorType() != HOME_MOTION_TYPE)
|
||||
whelp->GetMotionMaster()->MovePoint(0, me->GetNearPosition(4.0f, whelp->GetOrientation()));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -600,10 +598,8 @@ public:
|
||||
{
|
||||
for (Creature* whelp : creatureList)
|
||||
{
|
||||
if (whelp->IsAlive() && !whelp->IsInCombat() && whelp->GetMotionMaster()->GetCurrentMovementGeneratorType() != HOME_MOTION_TYPE)
|
||||
{
|
||||
if (whelp && whelp->IsAlive() && !whelp->IsInCombat() && whelp->GetMotionMaster()->GetCurrentMovementGeneratorType() != HOME_MOTION_TYPE)
|
||||
whelp->GetMotionMaster()->MoveTargetedHome();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -214,27 +214,11 @@ enum UnstablePower
|
||||
SPELL_UNSTABLE_POWER_AURA = 24659
|
||||
};
|
||||
|
||||
enum CommendationOfKaelthas
|
||||
{
|
||||
SPELL_COMMENDATION_OF_KAELTHAS = 45480
|
||||
};
|
||||
|
||||
enum CorpseTongueCoin
|
||||
{
|
||||
SPELL_CORPSE_TONGUE_COIN = 71633,
|
||||
SPELL_CORPSE_TONGUE_COIN_HERO = 71634
|
||||
};
|
||||
|
||||
enum CrystalSpireOfKarabor
|
||||
{
|
||||
SPELL_CRYSTAL_SPIRE_OF_KARABOR_MANA = 35476
|
||||
};
|
||||
|
||||
enum SoulHarvestersCharm
|
||||
{
|
||||
SPELL_SOUL_HARVESTERS_CHARM = 60513
|
||||
};
|
||||
|
||||
enum SunwellExaltedNeck
|
||||
{
|
||||
SPELL_LIGHTS_WRATH = 45479,
|
||||
@@ -260,12 +244,6 @@ enum TotemOfFlowingWater
|
||||
SPELL_TOTEM_OF_FLOWING_WATER_MANA = 28857
|
||||
};
|
||||
|
||||
enum PetrifiedTwilightScale
|
||||
{
|
||||
SPELL_PETRIFIED_TWILIGHT_SCALE_HC = 75480,
|
||||
SPELL_PETRIFIED_TWILIGHT_SCALE = 75477
|
||||
};
|
||||
|
||||
enum ShardOfTheScale
|
||||
{
|
||||
SPELL_PURIFIED_CAUTERIZING_HEAL = 69733,
|
||||
@@ -5706,67 +5684,30 @@ class spell_item_unstable_power : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 45478 - Commendation of Kael'thas
|
||||
class spell_item_commendation_of_kaelthas : public AuraScript
|
||||
// 45057 - Evasive Maneuvers (Commendation of Kael'thas)
|
||||
// 52420 - Deflection (Soul Harvester's Charm)
|
||||
// 71634 - Item - Icecrown 25 Normal Tank Trinket 1 (Corpse Tongue Coin)
|
||||
// 71640 - Item - Icecrown 25 Heroic Tank Trinket 1 (Corpse Tongue Coin (Heroic))
|
||||
// 75475 - Item - Chamber of Aspects 25 Tank Trinket (Petrified Twilight Scale)
|
||||
// 75481 - Item - Chamber of Aspects 25 Heroic Tank Trinket (Petrified Twilight Scale (Heroic))
|
||||
// Trinkets that proc only when a melee hit drops you below EFFECT_0 % HP.
|
||||
class spell_item_proc_below_pct_damaged : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_commendation_of_kaelthas);
|
||||
PrepareAuraScript(spell_item_proc_below_pct_damaged);
|
||||
|
||||
bool CheckProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
if (HealInfo* healInfo = eventInfo.GetHealInfo())
|
||||
if (Unit* target = healInfo->GetTarget())
|
||||
if (target->GetHealth() + healInfo->GetEffectiveHeal() >= target->GetMaxHealth())
|
||||
return true;
|
||||
return false;
|
||||
DamageInfo* damageInfo = eventInfo.GetDamageInfo();
|
||||
if (!damageInfo || !damageInfo->GetDamage())
|
||||
return false;
|
||||
|
||||
int32 pct = GetSpellInfo()->Effects[EFFECT_0].CalcValue();
|
||||
return eventInfo.GetActionTarget()->HealthBelowPctDamaged(pct, damageInfo->GetDamage());
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
DoCheckProc += AuraCheckProcFn(spell_item_commendation_of_kaelthas::CheckProc);
|
||||
}
|
||||
};
|
||||
|
||||
// 71632 - Corpse Tongue Coin
|
||||
class spell_item_corpse_tongue_coin : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_corpse_tongue_coin);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_CORPSE_TONGUE_COIN });
|
||||
}
|
||||
|
||||
void HandleProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_CORPSE_TONGUE_COIN, true, nullptr, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnProc += AuraProcFn(spell_item_corpse_tongue_coin::HandleProc);
|
||||
}
|
||||
};
|
||||
|
||||
// 71639 - Corpse Tongue Coin (Heroic)
|
||||
class spell_item_corpse_tongue_coin_heroic : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_corpse_tongue_coin_heroic);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_CORPSE_TONGUE_COIN_HERO });
|
||||
}
|
||||
|
||||
void HandleProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_CORPSE_TONGUE_COIN_HERO, true, nullptr, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnProc += AuraProcFn(spell_item_corpse_tongue_coin_heroic::HandleProc);
|
||||
DoCheckProc += AuraCheckProcFn(spell_item_proc_below_pct_damaged::CheckProc);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -5788,28 +5729,6 @@ class spell_item_crystal_spire_of_karabor : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 60512 - Soul Harvester's Charm
|
||||
class spell_item_soul_harvesters_charm : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_soul_harvesters_charm);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_SOUL_HARVESTERS_CHARM });
|
||||
}
|
||||
|
||||
void HandleProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActor()->CastSpell((Unit*)nullptr, SPELL_SOUL_HARVESTERS_CHARM, true, nullptr, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnProc += AuraProcFn(spell_item_soul_harvesters_charm::HandleProc);
|
||||
}
|
||||
};
|
||||
|
||||
// 45481 - Sunwell Exalted Caster Neck
|
||||
class spell_item_sunwell_exalted_caster_neck : public AuraScript
|
||||
{
|
||||
@@ -6025,50 +5944,6 @@ class spell_item_totem_of_flowing_water : public AuraScript
|
||||
}
|
||||
};
|
||||
|
||||
// 75466 - Petrified Twilight Scale
|
||||
class spell_item_petrified_twilight_scale : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_petrified_twilight_scale);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_PETRIFIED_TWILIGHT_SCALE });
|
||||
}
|
||||
|
||||
void HandleProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActionTarget()->CastSpell((Unit*)nullptr, SPELL_PETRIFIED_TWILIGHT_SCALE, true, nullptr, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnProc += AuraProcFn(spell_item_petrified_twilight_scale::HandleProc);
|
||||
}
|
||||
};
|
||||
|
||||
// 75473 - Petrified Twilight Scale (Heroic)
|
||||
class spell_item_petrified_twilight_scale_heroic : public AuraScript
|
||||
{
|
||||
PrepareAuraScript(spell_item_petrified_twilight_scale_heroic);
|
||||
|
||||
bool Validate(SpellInfo const* /*spellInfo*/) override
|
||||
{
|
||||
return ValidateSpellInfo({ SPELL_PETRIFIED_TWILIGHT_SCALE_HC });
|
||||
}
|
||||
|
||||
void HandleProc(ProcEventInfo& eventInfo)
|
||||
{
|
||||
PreventDefaultAction();
|
||||
eventInfo.GetActionTarget()->CastSpell((Unit*)nullptr, SPELL_PETRIFIED_TWILIGHT_SCALE_HC, true, nullptr, GetEffect(EFFECT_0));
|
||||
}
|
||||
|
||||
void Register() override
|
||||
{
|
||||
OnProc += AuraProcFn(spell_item_petrified_twilight_scale_heroic::HandleProc);
|
||||
}
|
||||
};
|
||||
|
||||
// 69739 - Purified Shard of the Scale
|
||||
class spell_item_purified_shard_of_the_scale : public AuraScript
|
||||
{
|
||||
@@ -6355,11 +6230,8 @@ void AddSC_item_spell_scripts()
|
||||
RegisterSpellScript(spell_item_pet_healing);
|
||||
RegisterSpellScript(spell_item_restless_strength);
|
||||
RegisterSpellScript(spell_item_unstable_power);
|
||||
RegisterSpellScript(spell_item_commendation_of_kaelthas);
|
||||
RegisterSpellScript(spell_item_corpse_tongue_coin);
|
||||
RegisterSpellScript(spell_item_corpse_tongue_coin_heroic);
|
||||
RegisterSpellScript(spell_item_proc_below_pct_damaged);
|
||||
RegisterSpellScript(spell_item_crystal_spire_of_karabor);
|
||||
RegisterSpellScript(spell_item_soul_harvesters_charm);
|
||||
RegisterSpellScript(spell_item_sunwell_exalted_caster_neck);
|
||||
RegisterSpellScript(spell_item_sunwell_exalted_healer_neck);
|
||||
RegisterSpellScript(spell_item_sunwell_exalted_melee_neck);
|
||||
@@ -6368,8 +6240,6 @@ void AddSC_item_spell_scripts()
|
||||
RegisterSpellScript(spell_item_tiny_abomination_in_a_jar);
|
||||
RegisterSpellScript(spell_item_tiny_abomination_in_a_jar_hero);
|
||||
RegisterSpellScript(spell_item_totem_of_flowing_water);
|
||||
RegisterSpellScript(spell_item_petrified_twilight_scale);
|
||||
RegisterSpellScript(spell_item_petrified_twilight_scale_heroic);
|
||||
RegisterSpellScript(spell_item_purified_shard_of_the_scale);
|
||||
RegisterSpellScript(spell_item_shiny_shard_of_the_scale);
|
||||
RegisterSpellScript(spell_item_living_root_of_the_wildheart);
|
||||
|
||||
@@ -574,12 +574,16 @@ public:
|
||||
|
||||
void RespawnPet()
|
||||
{
|
||||
Creature* precious = Precious();
|
||||
if (!precious)
|
||||
return;
|
||||
|
||||
Position current = me->GetNearPosition(-5.0f, 0.0f);
|
||||
Precious()->RemoveCorpse(false, false);
|
||||
Precious()->SetPosition(current);
|
||||
Precious()->SetHomePosition(current);
|
||||
Precious()->setDeathState(DeathState::JustRespawned);
|
||||
Precious()->UpdateObjectVisibility(true);
|
||||
precious->RemoveCorpse(false, false);
|
||||
precious->SetPosition(current);
|
||||
precious->SetHomePosition(current);
|
||||
precious->setDeathState(DeathState::JustRespawned);
|
||||
precious->UpdateObjectVisibility(true);
|
||||
}
|
||||
|
||||
void HandlePetRespawn()
|
||||
|
||||
Reference in New Issue
Block a user