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fix(Scripts/ZulAman): Correct boss DataType and hostage order (#25212)
Co-authored-by: sudlud <sudlud@users.noreply.github.com>
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@@ -38,10 +38,10 @@ struct SHostageInfo
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static SHostageInfo HostageInfo[] =
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{
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{23790, 186648, { -57.0f, 1343.0f, 40.77f, 3.2f } }, // bear
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{23999, 187021, { 400.0f, 1414.0f, 74.36f, 3.3f } }, // eagle
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{24001, 186672, { -35.0f, 1134.0f, 18.71f, 1.9f } }, // dragonhawk
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{24024, 186667, { 413.0f, 1117.0f, 6.32f, 3.1f } } // lynx
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{23999, 187021, { 400.0f, 1414.0f, 74.36f, 3.3f } }, // Harkor (Akil'zon)
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{23790, 186648, { -57.0f, 1343.0f, 40.77f, 3.2f } }, // Tanzar (Nalorakk)
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{24024, 186667, { -35.0f, 1134.0f, 18.71f, 1.9f } }, // Kraz (Jan'alai)
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{24001, 186672, { 413.0f, 1117.0f, 6.32f, 3.1f } } // Ashli (Halazzi)
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};
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Position const HarrisonJonesLoc = {120.687f, 1674.0f, 42.0217f, 1.59044f};
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@@ -242,8 +242,8 @@ struct npc_forest_frog : public ScriptedAI
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#define GOSSIP_HOSTAGE1 "I am glad to help you."
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static uint32 HostageEntry[] = {23790, 23999, 24024, 24001};
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static uint32 ChestEntry[] = {186648, 187021, 186667, 186672};
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static uint32 HostageEntry[] = {23999, 23790, 24024, 24001};
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static uint32 ChestEntry[] = {187021, 186648, 186667, 186672};
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class npc_zulaman_hostage : public CreatureScript
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{
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@@ -25,8 +25,8 @@
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enum DataTypes
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{
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DATA_NALORAKK = 0,
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DATA_AKILZON = 1,
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DATA_AKILZON = 0,
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DATA_NALORAKK = 1,
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DATA_JANALAI = 2,
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DATA_HALAZZI = 3,
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DATA_HEXLORD = 4,
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