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https://github.com/liyunfan1223/azerothcore-wotlk.git
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refactor(Core/Mails): centralize mail count bookkeeping in a new MailMgr (#26727)
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209
src/server/game/Mails/MailMgr.cpp
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209
src/server/game/Mails/MailMgr.cpp
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/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "MailMgr.h"
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#include "CharacterCache.h"
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#include "Common.h"
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#include "DatabaseEnv.h"
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#include "GameTime.h"
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#include "Log.h"
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#include "Mail.h"
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#include "ObjectAccessor.h"
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#include "Timer.h"
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#include <map>
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MailMgr* MailMgr::instance()
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{
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static MailMgr instance;
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return &instance;
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}
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void MailMgr::OnMailSent(ObjectGuid::LowType receiverLow)
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{
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sCharacterCache->IncreaseCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow));
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}
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void MailMgr::OnMailDeleted(ObjectGuid::LowType receiverLow)
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{
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sCharacterCache->DecreaseCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow));
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}
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void MailMgr::OnMailReturned(ObjectGuid::LowType oldReceiverLow, ObjectGuid::LowType newReceiverLow)
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{
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sCharacterCache->DecreaseCharacterMailCount(ObjectGuid(HighGuid::Player, oldReceiverLow));
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sCharacterCache->IncreaseCharacterMailCount(ObjectGuid(HighGuid::Player, newReceiverLow));
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}
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void MailMgr::LoadMailCounts()
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{
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QueryResult result = CharacterDatabase.Query("SELECT receiver, COUNT(receiver) FROM mail GROUP BY receiver");
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if (!result)
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return;
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do
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{
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Field* fields = result->Fetch();
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sCharacterCache->UpdateCharacterMailCount(ObjectGuid(HighGuid::Player, fields[0].Get<uint32>()), static_cast<int32>(fields[1].Get<uint64>()), true);
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} while (result->NextRow());
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}
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void MailMgr::RecountMailCount(ObjectGuid::LowType receiverLow)
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{
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int32 count = 0;
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if (QueryResult result = CharacterDatabase.Query("SELECT COUNT(*) FROM mail WHERE receiver = {}", receiverLow))
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count = static_cast<int32>((*result)[0].Get<uint64>());
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sCharacterCache->UpdateCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow), count, true);
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}
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void MailMgr::DeleteEmptyExpiredMail(uint32 mailId, ObjectGuid::LowType receiverLow)
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{
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID);
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stmt->SetData(0, mailId);
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CharacterDatabase.Execute(stmt);
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OnMailDeleted(receiverLow);
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}
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void MailMgr::ReturnOrDeleteOldMails(bool serverUp)
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{
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uint32 oldMSTime = getMSTime();
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time_t curTime = GameTime::GetGameTime().count();
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL);
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stmt->SetData(0, uint32(curTime));
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PreparedQueryResult result = CharacterDatabase.Query(stmt);
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if (!result)
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return;
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std::map<uint32 /*messageId*/, MailItemInfoVec> itemsCache;
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL_ITEMS);
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stmt->SetData(0, uint32(curTime));
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if (PreparedQueryResult items = CharacterDatabase.Query(stmt))
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{
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MailItemInfo item;
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do
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{
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Field* fields = items->Fetch();
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item.item_guid = fields[0].Get<uint32>();
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item.item_template = fields[1].Get<uint32>();
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uint32 mailId = fields[2].Get<uint32>();
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itemsCache[mailId].push_back(item);
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} while (items->NextRow());
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}
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uint32 deletedCount = 0;
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uint32 returnedCount = 0;
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do
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{
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Field* fields = result->Fetch();
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Mail* m = new Mail;
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m->messageID = fields[0].Get<uint32>();
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m->messageType = fields[1].Get<uint8>();
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m->sender = fields[2].Get<uint32>();
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m->receiver = fields[3].Get<uint32>();
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bool has_items = fields[4].Get<bool>();
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m->expire_time = time_t(fields[5].Get<uint32>());
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m->deliver_time = time_t(0);
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m->stationery = fields[6].Get<uint8>();
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m->checked = fields[7].Get<uint8>();
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m->mailTemplateId = fields[8].Get<int16>();
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Player* player = nullptr;
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if (serverUp)
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player = ObjectAccessor::FindPlayerByLowGUID(m->receiver);
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if (player) // don't modify mails of a logged in player
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{
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delete m;
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continue;
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}
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// Keep each mail's correlated writes atomic
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CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
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// Delete or return mail
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if (has_items)
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{
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// read items from cache
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m->items.swap(itemsCache[m->messageID]);
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// If it is mail from non-player, or if it's already return mail, it shouldn't be returned, but deleted
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if (!m->IsSentByPlayer() || m->IsSentByGM() || (m->IsCODPayment() || m->IsReturnedMail()))
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{
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for (auto const& mailedItem : m->items)
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{
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
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stmt->SetData(0, mailedItem.item_guid);
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trans->Append(stmt);
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}
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_ITEM_BY_ID);
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stmt->SetData(0, m->messageID);
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trans->Append(stmt);
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}
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else
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{
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// Mail will be returned
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED);
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stmt->SetData(0, m->receiver);
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stmt->SetData(1, m->sender);
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stmt->SetData(2, uint32(curTime + 30 * DAY));
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stmt->SetData(3, uint32(curTime));
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stmt->SetData(4, uint8(MAIL_CHECK_MASK_RETURNED));
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stmt->SetData(5, m->messageID);
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trans->Append(stmt);
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for (auto const& mailedItem : m->items)
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{
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// Update receiver in mail items for its proper delivery, and in instance_item for avoid lost item at sender delete
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_ITEM_RECEIVER);
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stmt->SetData(0, m->sender);
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stmt->SetData(1, mailedItem.item_guid);
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trans->Append(stmt);
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_OWNER);
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stmt->SetData(0, m->sender);
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stmt->SetData(1, mailedItem.item_guid);
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trans->Append(stmt);
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}
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CharacterDatabase.CommitTransaction(trans);
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OnMailReturned(m->receiver, m->sender);
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delete m;
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++returnedCount;
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continue;
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}
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}
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID);
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stmt->SetData(0, m->messageID);
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trans->Append(stmt);
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CharacterDatabase.CommitTransaction(trans);
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OnMailDeleted(m->receiver);
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delete m;
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++deletedCount;
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} while (result->NextRow());
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LOG_INFO("server.loading", ">> Processed {} expired mails: {} deleted and {} returned in {} ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server.loading", " ");
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}
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