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azerothcore-wotlk/src/server/game/Mails/MailMgr.cpp

210 lines
7.5 KiB
C++

/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MailMgr.h"
#include "CharacterCache.h"
#include "Common.h"
#include "DatabaseEnv.h"
#include "GameTime.h"
#include "Log.h"
#include "Mail.h"
#include "ObjectAccessor.h"
#include "Timer.h"
#include <map>
MailMgr* MailMgr::instance()
{
static MailMgr instance;
return &instance;
}
void MailMgr::OnMailSent(ObjectGuid::LowType receiverLow)
{
sCharacterCache->IncreaseCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow));
}
void MailMgr::OnMailDeleted(ObjectGuid::LowType receiverLow)
{
sCharacterCache->DecreaseCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow));
}
void MailMgr::OnMailReturned(ObjectGuid::LowType oldReceiverLow, ObjectGuid::LowType newReceiverLow)
{
sCharacterCache->DecreaseCharacterMailCount(ObjectGuid(HighGuid::Player, oldReceiverLow));
sCharacterCache->IncreaseCharacterMailCount(ObjectGuid(HighGuid::Player, newReceiverLow));
}
void MailMgr::LoadMailCounts()
{
QueryResult result = CharacterDatabase.Query("SELECT receiver, COUNT(receiver) FROM mail GROUP BY receiver");
if (!result)
return;
do
{
Field* fields = result->Fetch();
sCharacterCache->UpdateCharacterMailCount(ObjectGuid(HighGuid::Player, fields[0].Get<uint32>()), static_cast<int32>(fields[1].Get<uint64>()), true);
} while (result->NextRow());
}
void MailMgr::RecountMailCount(ObjectGuid::LowType receiverLow)
{
int32 count = 0;
if (QueryResult result = CharacterDatabase.Query("SELECT COUNT(*) FROM mail WHERE receiver = {}", receiverLow))
count = static_cast<int32>((*result)[0].Get<uint64>());
sCharacterCache->UpdateCharacterMailCount(ObjectGuid(HighGuid::Player, receiverLow), count, true);
}
void MailMgr::DeleteEmptyExpiredMail(uint32 mailId, ObjectGuid::LowType receiverLow)
{
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID);
stmt->SetData(0, mailId);
CharacterDatabase.Execute(stmt);
OnMailDeleted(receiverLow);
}
void MailMgr::ReturnOrDeleteOldMails(bool serverUp)
{
uint32 oldMSTime = getMSTime();
time_t curTime = GameTime::GetGameTime().count();
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL);
stmt->SetData(0, uint32(curTime));
PreparedQueryResult result = CharacterDatabase.Query(stmt);
if (!result)
return;
std::map<uint32 /*messageId*/, MailItemInfoVec> itemsCache;
stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL_ITEMS);
stmt->SetData(0, uint32(curTime));
if (PreparedQueryResult items = CharacterDatabase.Query(stmt))
{
MailItemInfo item;
do
{
Field* fields = items->Fetch();
item.item_guid = fields[0].Get<uint32>();
item.item_template = fields[1].Get<uint32>();
uint32 mailId = fields[2].Get<uint32>();
itemsCache[mailId].push_back(item);
} while (items->NextRow());
}
uint32 deletedCount = 0;
uint32 returnedCount = 0;
do
{
Field* fields = result->Fetch();
Mail* m = new Mail;
m->messageID = fields[0].Get<uint32>();
m->messageType = fields[1].Get<uint8>();
m->sender = fields[2].Get<uint32>();
m->receiver = fields[3].Get<uint32>();
bool has_items = fields[4].Get<bool>();
m->expire_time = time_t(fields[5].Get<uint32>());
m->deliver_time = time_t(0);
m->stationery = fields[6].Get<uint8>();
m->checked = fields[7].Get<uint8>();
m->mailTemplateId = fields[8].Get<int16>();
Player* player = nullptr;
if (serverUp)
player = ObjectAccessor::FindPlayerByLowGUID(m->receiver);
if (player) // don't modify mails of a logged in player
{
delete m;
continue;
}
// Keep each mail's correlated writes atomic
CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
// Delete or return mail
if (has_items)
{
// read items from cache
m->items.swap(itemsCache[m->messageID]);
// If it is mail from non-player, or if it's already return mail, it shouldn't be returned, but deleted
if (!m->IsSentByPlayer() || m->IsSentByGM() || (m->IsCODPayment() || m->IsReturnedMail()))
{
for (auto const& mailedItem : m->items)
{
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ITEM_INSTANCE);
stmt->SetData(0, mailedItem.item_guid);
trans->Append(stmt);
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_ITEM_BY_ID);
stmt->SetData(0, m->messageID);
trans->Append(stmt);
}
else
{
// Mail will be returned
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_RETURNED);
stmt->SetData(0, m->receiver);
stmt->SetData(1, m->sender);
stmt->SetData(2, uint32(curTime + 30 * DAY));
stmt->SetData(3, uint32(curTime));
stmt->SetData(4, uint8(MAIL_CHECK_MASK_RETURNED));
stmt->SetData(5, m->messageID);
trans->Append(stmt);
for (auto const& mailedItem : m->items)
{
// Update receiver in mail items for its proper delivery, and in instance_item for avoid lost item at sender delete
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_MAIL_ITEM_RECEIVER);
stmt->SetData(0, m->sender);
stmt->SetData(1, mailedItem.item_guid);
trans->Append(stmt);
stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ITEM_OWNER);
stmt->SetData(0, m->sender);
stmt->SetData(1, mailedItem.item_guid);
trans->Append(stmt);
}
CharacterDatabase.CommitTransaction(trans);
OnMailReturned(m->receiver, m->sender);
delete m;
++returnedCount;
continue;
}
}
stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_MAIL_BY_ID);
stmt->SetData(0, m->messageID);
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
OnMailDeleted(m->receiver);
delete m;
++deletedCount;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Processed {} expired mails: {} deleted and {} returned in {} ms", deletedCount + returnedCount, deletedCount, returnedCount, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}