fix(Scripts/Arenas): Updating timer for Shadow Sight spawns (#18748)

* Updating Creature.

* Updating Arenas

* Delete data/sql/updates/pending_db_world/rev_1713104748708628400.sql
This commit is contained in:
Knindza
2024-04-30 07:09:27 +02:00
committed by GitHub
parent c57521be0e
commit 21698031c5
4 changed files with 4 additions and 4 deletions

View File

@@ -40,7 +40,7 @@ void BattlegroundBE::StartingEventOpenDoors()
DoorOpen(i);
for (uint32 i = BG_BE_OBJECT_BUFF_1; i <= BG_BE_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
SpawnBGObject(i, 90);
}
bool BattlegroundBE::HandlePlayerUnderMap(Player* player)

View File

@@ -103,7 +103,7 @@ void BattlegroundDS::StartingEventOpenDoors()
DoorOpen(i);
for (uint32 i = BG_DS_OBJECT_BUFF_1; i <= BG_DS_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
SpawnBGObject(i, 90);
_events.ScheduleEvent(BG_DS_EVENT_WATERFALL_WARNING, BG_DS_WATERFALL_TIMER_MIN, BG_DS_WATERFALL_TIMER_MAX);
//for (uint8 i = 0; i < BG_DS_PIPE_KNOCKBACK_TOTAL_COUNT; ++i)

View File

@@ -36,7 +36,7 @@ void BattlegroundNA::StartingEventOpenDoors()
DoorOpen(i);
for (uint32 i = BG_NA_OBJECT_BUFF_1; i <= BG_NA_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
SpawnBGObject(i, 90);
}
bool BattlegroundNA::HandlePlayerUnderMap(Player* player)

View File

@@ -37,7 +37,7 @@ void BattlegroundRL::StartingEventOpenDoors()
DoorOpen(i);
for (uint32 i = BG_RL_OBJECT_BUFF_1; i <= BG_RL_OBJECT_BUFF_2; ++i)
SpawnBGObject(i, 60);
SpawnBGObject(i, 90);
}
bool BattlegroundRL::HandlePlayerUnderMap(Player* player)