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fix(Core/Spells): remove duplicate Decahedral Dwarven Dice emote hardcode (#26765)
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@@ -3932,17 +3932,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
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}
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break;
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}*/
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// Roll Dice - Decahedral Dwarven Dice
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case 47770:
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{
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char buf[128];
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char const* gender = "his";
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if (m_caster->getGender() > 0)
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gender = "her";
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snprintf(buf, sizeof(buf), "%s rubs %s [Decahedral Dwarven Dice] between %s hands and rolls. One %u and one %u.", m_caster->GetName().c_str(), gender, gender, urand(1, 10), urand(1, 10));
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m_caster->TextEmote(buf);
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break;
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}
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case 52173: // Coyote Spirit Despawn
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case 60243: // Blood Parrot Despawn
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if (unitTarget->IsCreature() && unitTarget->ToCreature()->IsSummon())
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