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azerothcore-wotlk/src/tools/mesh_extractor/WDT.h
2019-01-16 15:59:02 +01:00

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef WDT_H
#define WDT_H
#include <string>
#include <vector>
#include "ChunkedData.h"
#include "WorldModelHandler.h"
#include "WorldModelRoot.h"
#include "Utils.h"
class WDT
{
public:
WDT(std::string file);
ChunkedData* Data;
std::vector<TilePos> TileTable;
bool IsGlobalModel;
bool IsValid;
std::string ModelFile;
WorldModelDefinition ModelDefinition;
WorldModelRoot* Model;
bool HasTile(int x, int y);
private:
void ReadGlobalModel();
void ReadTileTable();
};
#endif