mirror of
https://github.com/liyunfan1223/azerothcore-wotlk.git
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86 lines
2.6 KiB
C++
86 lines
2.6 KiB
C++
/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _REALMLIST_H
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#define _REALMLIST_H
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#include <ace/Singleton.h>
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#include <ace/Null_Mutex.h>
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#include <ace/INET_Addr.h>
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#include "Common.h"
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enum RealmFlags
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{
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REALM_FLAG_NONE = 0x00,
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REALM_FLAG_INVALID = 0x01,
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REALM_FLAG_OFFLINE = 0x02,
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REALM_FLAG_SPECIFYBUILD = 0x04,
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REALM_FLAG_UNK1 = 0x08,
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REALM_FLAG_UNK2 = 0x10,
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REALM_FLAG_RECOMMENDED = 0x20,
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REALM_FLAG_NEW = 0x40,
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REALM_FLAG_FULL = 0x80
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};
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// Storage object for a realm
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struct Realm
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{
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ACE_INET_Addr ExternalAddress;
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ACE_INET_Addr LocalAddress;
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ACE_INET_Addr LocalSubnetMask;
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std::string name;
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uint8 icon;
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RealmFlags flag;
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uint8 timezone;
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uint32 m_ID;
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AccountTypes allowedSecurityLevel;
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float populationLevel;
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uint32 gamebuild;
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};
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/// Storage object for the list of realms on the server
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class RealmList
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{
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public:
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typedef std::map<std::string, Realm> RealmMap;
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RealmList();
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~RealmList() { }
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void Initialize(uint32 updateInterval);
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void UpdateIfNeed();
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void AddRealm(const Realm& NewRealm) { m_realms[NewRealm.name] = NewRealm; }
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RealmMap::const_iterator begin() const { return m_realms.begin(); }
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RealmMap::const_iterator end() const { return m_realms.end(); }
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uint32 size() const { return m_realms.size(); }
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private:
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void UpdateRealms(bool init=false);
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void UpdateRealm(uint32 id, const std::string& name, ACE_INET_Addr const& address, ACE_INET_Addr const& localAddr, ACE_INET_Addr const& localSubmask, uint8 icon, RealmFlags flag, uint8 timezone, AccountTypes allowedSecurityLevel, float popu, uint32 build);
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RealmMap m_realms;
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uint32 m_UpdateInterval;
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time_t m_NextUpdateTime;
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};
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#define sRealmList ACE_Singleton<RealmList, ACE_Null_Mutex>::instance()
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#endif
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