/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ScriptMgr.h" #include "Language.h" #include "PlayerCommand.h" #if AC_COMPILER == AC_COMPILER_GNU #pragma GCC diagnostic ignored "-Wdeprecated-declarations" #endif using namespace Acore::ChatCommands; class player_commandscript : public CommandScript { public: player_commandscript() : CommandScript("player_commandscript") { } ChatCommandTable GetCommands() const override { static ChatCommandTable playerCommandTable = { { "learn", SEC_GAMEMASTER, true, &HandlePlayerLearnCommand, "" }, { "unlearn", SEC_GAMEMASTER, true, &HandlePlayerUnLearnCommand, "" } }; static ChatCommandTable commandTable = { { "player", SEC_GAMEMASTER, true, nullptr, "", playerCommandTable } }; return commandTable; } static bool HandlePlayerLearnCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* playerName = strtok((char*)args, " "); char* spellId = strtok(nullptr, " "); char const* all = strtok(nullptr, " "); Player* targetPlayer = FindPlayer(handler, playerName); if (!spellId || !targetPlayer) { return false; } uint32 spell = handler->extractSpellIdFromLink(spellId); if (!spell) { return false; } return Acore::PlayerCommand::HandleLearnSpellCommand(handler, targetPlayer, spell, all); } static bool HandlePlayerUnLearnCommand(ChatHandler* handler, char const* args) { if (!*args) return false; char* playerName = strtok((char*)args, " "); char* spellId = strtok(nullptr, " "); char const* all = strtok(nullptr, " "); Player* targetPlayer = FindPlayer(handler, playerName); if (!spellId || !targetPlayer) { return false; } uint32 spell = handler->extractSpellIdFromLink(spellId); if (!spell) { return false; } return Acore::PlayerCommand::HandleUnlearnSpellCommand(handler, targetPlayer, spell, all); } private: static Player* FindPlayer(ChatHandler* handler, char* playerName) { if (!playerName) return nullptr; Player* targetPlayer; if (!handler->extractPlayerTarget(playerName, &targetPlayer)) return nullptr; if (!targetPlayer) { handler->SendSysMessage(LANG_PLAYER_NOT_FOUND); handler->SetSentErrorMessage(true); return nullptr; } return targetPlayer; } }; void AddSC_player_commandscript() { new player_commandscript(); }