refactor(Scripts/OnyxiasLair): clean up boss_onyxia (#26829)

This commit is contained in:
Andrew
2026-07-27 08:27:30 -03:00
committed by GitHub
parent ff1f543a10
commit f23ac046ab
3 changed files with 124 additions and 92 deletions

View File

@@ -84,14 +84,23 @@ enum Phases
PHASE_LANDED // Phase 3 - Landed after Airphase - 40% health
};
struct sOnyxMove
// Ids 0-8 are reserved for the OnyxiaMoveData waypoints
enum Points
{
uint8 CurrId, DestId;
uint32 spellId;
float x, y, z, o;
POINT_GROUND_SOUTH = 10,
POINT_TAKEOFF = 11,
POINT_PRE_LAND = 12,
POINT_LAND = 13
};
static sOnyxMove OnyxiaMoveData[] =
struct OnyxiaMove
{
uint8 CurrId, DestId;
uint32 SpellId;
float X, Y, Z, O;
};
static OnyxiaMove const OnyxiaMoveData[] =
{
{0, 0, 0, -64.496f, -214.906f, -84.4f, 0.0f}, // south ground
{1, 5, SPELL_BREATH_S_TO_N, -64.496f, -214.906f, -60.0f, 0.0f}, // south
@@ -117,24 +126,25 @@ enum Yells
struct boss_onyxia : public BossAI
{
public:
boss_onyxia(Creature* pCreature) : BossAI(pCreature, DATA_ONYXIA)
boss_onyxia(Creature* creature) : BossAI(creature, DATA_ONYXIA)
{
Initialize();
}
void Initialize()
{
CurrentWP = 0;
whelpSpam = false;
whelpCount = 0;
whelpSpamTimer = 0;
bManyWhelpsAvailable = false;
_phase = PHASE_NONE;
_currentWP = 0;
_whelpSpam = false;
_whelpCount = 0;
_whelpSpamTimer = 0;
_manyWhelpsAvailable = false;
}
void SetPhase(uint8 ph)
{
events.Reset();
Phase = ph;
_phase = ph;
switch (ph)
{
case PHASE_GROUNDED:
@@ -149,6 +159,8 @@ public:
case PHASE_LANDED:
events.ScheduleEvent(EVENT_START_PHASE_3, 5s);
break;
default:
break;
}
}
@@ -168,12 +180,14 @@ public:
{
switch (param)
{
case -1:
if (bManyWhelpsAvailable)
case ACTION_WHELP_SUMMONED:
if (_manyWhelpsAvailable)
{
instance->SetData(DATA_WHELP_SUMMONED, 1);
}
break;
default:
break;
}
}
@@ -191,11 +205,11 @@ public:
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
{
if (me->HealthBelowPctDamaged(65, damage) && Phase == PHASE_GROUNDED)
if (me->HealthBelowPctDamaged(65, damage) && _phase == PHASE_GROUNDED)
{
SetPhase(PHASE_AIRPHASE);
}
else if (me->HealthBelowPctDamaged(40, damage) && Phase == PHASE_AIRPHASE)
else if (me->HealthBelowPctDamaged(40, damage) && _phase == PHASE_AIRPHASE)
{
me->InterruptNonMeleeSpells(false);
SetPhase(PHASE_LANDED);
@@ -211,7 +225,7 @@ public:
return;
}
if (summon->GetEntry() == NPC_ONYXIAN_LAIR_GUARD && Phase < PHASE_AIRPHASE)
if (summon->GetEntry() == NPC_ONYXIAN_LAIR_GUARD && _phase < PHASE_AIRPHASE)
{
return;
}
@@ -232,11 +246,11 @@ public:
if (id < 9)
{
if (id > 0 && Phase == PHASE_AIRPHASE)
if (id > 0 && _phase == PHASE_AIRPHASE)
{
me->SetFacingTo(OnyxiaMoveData[id].o);
me->SetFacingTo(OnyxiaMoveData[id].O);
me->SetSpeed(MOVE_RUN, 1.6f, false);
CurrentWP = id;
_currentWP = id;
events.ScheduleEvent(EVENT_SPELL_FIREBALL_FIRST, 1s);
}
}
@@ -244,50 +258,58 @@ public:
{
switch (id)
{
case 10:
me->SetFacingTo(OnyxiaMoveData[0].o);
case POINT_GROUND_SOUTH:
me->SetFacingTo(OnyxiaMoveData[0].O);
events.ScheduleEvent(EVENT_LIFTOFF, 0ms);
break;
case 11:
me->SetFacingTo(OnyxiaMoveData[1].o);
case POINT_TAKEOFF:
me->SetFacingTo(OnyxiaMoveData[1].O);
events.ScheduleEvent(EVENT_FLY_S_TO_N, 0ms);
break;
case 12:
me->SetFacingTo(OnyxiaMoveData[1].o);
case POINT_PRE_LAND:
me->SetFacingTo(OnyxiaMoveData[1].O);
events.ScheduleEvent(EVENT_LAND, 0ms);
break;
case 13:
case POINT_LAND:
me->SetCanFly(false);
me->SetDisableGravity(false);
me->SetSpeed(MOVE_RUN, me->GetCreatureTemplate()->speed_run, false);
events.ScheduleEvent(EVENT_PHASE_3_ATTACK, 0ms);
break;
default:
break;
}
}
}
void HandleWhelpSpam(const uint32 diff)
// Summons one whelp at each of the two side caves
void SummonWhelps()
{
if (whelpSpam)
float angle = rand_norm() * 2 * M_PI;
float dist = rand_norm() * 4.0f;
me->CastSpell(-33.18f + std::cos(angle) * dist, -258.80f + std::sin(angle) * dist, -89.0f, SPELL_SUMMON_WHELP, true);
me->CastSpell(-32.535f + std::cos(angle) * dist, -170.190f + std::sin(angle) * dist, -89.0f, SPELL_SUMMON_WHELP, true);
}
void HandleWhelpSpam(uint32 diff)
{
if (_whelpSpam)
{
if (whelpCount < 40)
if (_whelpCount < 40)
{
whelpSpamTimer -= diff;
if (whelpSpamTimer <= 0)
_whelpSpamTimer -= diff;
if (_whelpSpamTimer <= 0)
{
float angle = rand_norm() * 2 * M_PI;
float dist = rand_norm() * 4.0f;
me->CastSpell(-33.18f + cos(angle) * dist, -258.80f + std::sin(angle) * dist, -89.0f, 17646, true);
me->CastSpell(-32.535f + cos(angle) * dist, -170.190f + std::sin(angle) * dist, -89.0f, 17646, true);
whelpCount += 2;
whelpSpamTimer += 600;
SummonWhelps();
_whelpCount += 2;
_whelpSpamTimer += 600;
}
}
else
{
whelpSpam = false;
whelpCount = 0;
whelpSpamTimer = 0;
_whelpSpam = false;
_whelpCount = 0;
_whelpSpamTimer = 0;
}
}
}
@@ -319,8 +341,6 @@ public:
return;
}
DoMeleeAttackIfReady();
switch (events.ExecuteEvent())
{
case EVENT_SPELL_WINGBUFFET:
@@ -353,7 +373,7 @@ public:
me->SetReactState(REACT_PASSIVE);
me->StopMoving();
DoResetThreatList();
me->GetMotionMaster()->MovePoint(10, OnyxiaMoveData[0].x, OnyxiaMoveData[0].y, OnyxiaMoveData[0].z);
me->GetMotionMaster()->MovePoint(POINT_GROUND_SOUTH, OnyxiaMoveData[0].X, OnyxiaMoveData[0].Y, OnyxiaMoveData[0].Z);
break;
}
case EVENT_LIFTOFF:
@@ -364,23 +384,23 @@ public:
me->DisableSpline();
me->SetCanFly(true);
me->SetDisableGravity(true);
me->SetOrientation(OnyxiaMoveData[0].o);
me->SetOrientation(OnyxiaMoveData[0].O);
me->SendMovementFlagUpdate();
me->GetMotionMaster()->MoveTakeoff(11, OnyxiaMoveData[1].x + 1.0f, OnyxiaMoveData[1].y, OnyxiaMoveData[1].z, 12.0f);
bManyWhelpsAvailable = true;
me->GetMotionMaster()->MoveTakeoff(POINT_TAKEOFF, OnyxiaMoveData[1].X + 1.0f, OnyxiaMoveData[1].Y, OnyxiaMoveData[1].Z, 12.0f);
_manyWhelpsAvailable = true;
events.RescheduleEvent(EVENT_END_MANY_WHELPS_TIME, 10s);
break;
}
case EVENT_END_MANY_WHELPS_TIME:
bManyWhelpsAvailable = false;
_manyWhelpsAvailable = false;
break;
case EVENT_FLY_S_TO_N:
{
me->SetSpeed(MOVE_RUN, 2.95f, false);
me->GetMotionMaster()->MovePoint(5, OnyxiaMoveData[5].x, OnyxiaMoveData[5].y, OnyxiaMoveData[5].z);
me->GetMotionMaster()->MovePoint(5, OnyxiaMoveData[5].X, OnyxiaMoveData[5].Y, OnyxiaMoveData[5].Z);
whelpSpam = true;
_whelpSpam = true;
events.ScheduleEvent(EVENT_WHELP_SPAM, 90s);
events.ScheduleEvent(EVENT_SUMMON_LAIR_GUARD, 30s);
break;
@@ -393,7 +413,7 @@ public:
}
case EVENT_WHELP_SPAM:
{
whelpSpam = true;
_whelpSpam = true;
events.Repeat(90s);
break;
}
@@ -401,16 +421,16 @@ public:
{
Talk(SAY_PHASE_3_TRANS);
me->SendMeleeAttackStop(me->GetVictim());
me->GetMotionMaster()->MoveLand(13, OnyxiaMoveData[0].x + 1.0f, OnyxiaMoveData[0].y, OnyxiaMoveData[0].z, 12.0f);
me->GetMotionMaster()->MoveLand(POINT_LAND, OnyxiaMoveData[0].X + 1.0f, OnyxiaMoveData[0].Y, OnyxiaMoveData[0].Z, 12.0f);
DoResetThreatList();
break;
}
case EVENT_SPELL_FIREBALL_FIRST:
{
if (Unit* v = SelectTarget(SelectTargetMethod::Random, 0, 200.0f, true))
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 200.0f, true))
{
me->SetFacingToObject(v);
DoCast(v, SPELL_FIREBALL);
me->SetFacingToObject(target);
DoCast(target, SPELL_FIREBALL);
}
events.ScheduleEvent(EVENT_SPELL_FIREBALL_SECOND, 4s);
@@ -418,66 +438,65 @@ public:
}
case EVENT_SPELL_FIREBALL_SECOND:
{
if (Unit* v = SelectTarget(SelectTargetMethod::Random, 0, 200.0f, true))
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 200.0f, true))
{
me->SetFacingToObject(v);
DoCast(v, SPELL_FIREBALL);
me->SetFacingToObject(target);
DoCast(target, SPELL_FIREBALL);
}
uint8 rand = urand(0, 99);
if (rand < 33)
switch (urand(0, 2))
{
events.ScheduleEvent(EVENT_PHASE_2_STEP_CW, 4s);
}
else if (rand < 66)
{
events.ScheduleEvent(EVENT_PHASE_2_STEP_ACW, 4s);
}
else
{
events.ScheduleEvent(EVENT_PHASE_2_STEP_ACROSS, 4s);
case 0:
events.ScheduleEvent(EVENT_PHASE_2_STEP_CW, 4s);
break;
case 1:
events.ScheduleEvent(EVENT_PHASE_2_STEP_ACW, 4s);
break;
default:
events.ScheduleEvent(EVENT_PHASE_2_STEP_ACROSS, 4s);
break;
}
break;
}
case EVENT_PHASE_2_STEP_CW:
{
uint8 newWP = CurrentWP + 1;
uint8 newWP = _currentWP + 1;
if (newWP > 8)
{
newWP = 1;
}
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].x, OnyxiaMoveData[newWP].y, OnyxiaMoveData[newWP].z);
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].X, OnyxiaMoveData[newWP].Y, OnyxiaMoveData[newWP].Z);
break;
}
case EVENT_PHASE_2_STEP_ACW:
{
uint8 newWP = CurrentWP - 1;
uint8 newWP = _currentWP - 1;
if (newWP < 1)
{
newWP = 8;
}
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].x, OnyxiaMoveData[newWP].y, OnyxiaMoveData[newWP].z);
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].X, OnyxiaMoveData[newWP].Y, OnyxiaMoveData[newWP].Z);
break;
}
case EVENT_PHASE_2_STEP_ACROSS:
{
Talk(EMOTE_BREATH);
me->SetFacingTo(OnyxiaMoveData[CurrentWP].o);
DoCastAOE(OnyxiaMoveData[CurrentWP].spellId);
me->SetFacingTo(OnyxiaMoveData[_currentWP].O);
DoCastAOE(OnyxiaMoveData[_currentWP].SpellId);
events.ScheduleEvent(EVENT_SPELL_BREATH, 8250ms);
break;
}
case EVENT_SPELL_BREATH:
{
uint8 newWP = OnyxiaMoveData[CurrentWP].DestId;
uint8 newWP = OnyxiaMoveData[_currentWP].DestId;
me->SetSpeed(MOVE_RUN, 2.95f, false);
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].x, OnyxiaMoveData[newWP].y, OnyxiaMoveData[newWP].z);
me->GetMotionMaster()->MovePoint(newWP, OnyxiaMoveData[newWP].X, OnyxiaMoveData[newWP].Y, OnyxiaMoveData[newWP].Z);
break;
}
case EVENT_START_PHASE_3:
{
me->SetSpeed(MOVE_RUN, 2.95f, false);
me->GetMotionMaster()->MovePoint(12, OnyxiaMoveData[1].x, OnyxiaMoveData[1].y, OnyxiaMoveData[1].z);
me->GetMotionMaster()->MovePoint(POINT_PRE_LAND, OnyxiaMoveData[1].X, OnyxiaMoveData[1].Y, OnyxiaMoveData[1].Z);
break;
}
case EVENT_PHASE_3_ATTACK:
@@ -509,40 +528,45 @@ public:
}
case EVENT_ERUPTION:
{
if (Creature* trigger = me->SummonCreature(12758, *me, TEMPSUMMON_TIMED_DESPAWN, 1000))
if (Creature* trigger = me->SummonCreature(NPC_ONYXIA_TRIGGER, *me, TEMPSUMMON_TIMED_DESPAWN, 1000))
{
trigger->CastSpell(trigger, 17731, false);
trigger->CastSpell(trigger, SPELL_ERUPTION, false);
}
break;
}
case EVENT_SUMMON_WHELP:
{
float angle = rand_norm() * 2 * M_PI;
float dist = rand_norm() * 4.0f;
me->CastSpell(-33.18f + cos(angle) * dist, -258.80f + std::sin(angle) * dist, -89.0f, 17646, true);
me->CastSpell(-32.535f + cos(angle) * dist, -170.190f + std::sin(angle) * dist, -89.0f, 17646, true);
SummonWhelps();
events.Repeat(30s);
break;
}
default:
break;
}
DoMeleeAttackIfReady();
}
void SpellHitTarget(Unit* target, SpellInfo const* spell) override
{
if (target->IsPlayer() && spell->DurationEntry && spell->DurationEntry->ID == 328 && spell->Effects[EFFECT_1].TargetA.GetTarget() == 1 && (spell->Effects[EFFECT_1].Amplitude == 50 || spell->Effects[EFFECT_1].Amplitude == 215)) // Deep Breath
// Deep Breath is a chain of dozens of triggered spells with no shared id,
// so identify a hit by the shape common to all of them
if (target->IsPlayer() && spell->DurationEntry && spell->DurationEntry->ID == 328
&& spell->Effects[EFFECT_1].TargetA.GetTarget() == TARGET_UNIT_CASTER
&& (spell->Effects[EFFECT_1].Amplitude == 50 || spell->Effects[EFFECT_1].Amplitude == 215))
{
instance->SetData(DATA_DEEP_BREATH_FAILED, 1);
}
}
private:
uint8 Phase;
int8 CurrentWP;
uint8 _phase;
int8 _currentWP;
bool whelpSpam;
uint8 whelpCount;
int32 whelpSpamTimer;
bool bManyWhelpsAvailable;
bool _whelpSpam;
uint8 _whelpCount;
int32 _whelpSpamTimer;
bool _manyWhelpsAvailable;
};
struct npc_onyxian_lair_guard : public ScriptedAI
@@ -590,6 +614,8 @@ public:
events.Repeat(18s, 21s);
}
break;
default:
break;
}
if (!me->HasUnitState(UNIT_STATE_CASTING) && me->isAttackReady())

View File

@@ -60,7 +60,7 @@ public:
go->CastSpell((Unit*)nullptr, 17646);
if (Creature* onyxia = GetCreature(DATA_ONYXIA))
{
onyxia->AI()->DoAction(-1);
onyxia->AI()->DoAction(ACTION_WHELP_SUMMONED);
}
break;
}

View File

@@ -36,9 +36,15 @@ enum eCreatures
{
NPC_ONYXIA = 10184,
NPC_ONYXIAN_WHELP = 11262,
NPC_ONYXIA_TRIGGER = 12758,
NPC_ONYXIAN_LAIR_GUARD = 36561,
};
enum eActions
{
ACTION_WHELP_SUMMONED = -1
};
enum eGameObjects
{
GO_WHELP_SPAWNER = 176510,