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Directory Structure [step 1]: moving files
working on #672 NOTE: This commit can't be compiled!!
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72
deps/g3dlite/CMakeLists.txt
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72
deps/g3dlite/CMakeLists.txt
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# Copyright (C)
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#
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# This file is free software; as a special exception the author gives
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# unlimited permission to copy and/or distribute it, with or without
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# modifications, as long as this notice is preserved.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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set(g3dlib_STAT_SRCS
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source/AABox.cpp
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source/Any.cpp
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source/BinaryFormat.cpp
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source/BinaryInput.cpp
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source/BinaryOutput.cpp
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source/Box.cpp
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source/Capsule.cpp
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source/CollisionDetection.cpp
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source/CoordinateFrame.cpp
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source/Crypto.cpp
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source/Cylinder.cpp
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source/debugAssert.cpp
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source/FileSystem.cpp
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source/fileutils.cpp
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source/format.cpp
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source/g3dfnmatch.cpp
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source/g3dmath.cpp
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source/Line.cpp
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source/LineSegment.cpp
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source/Log.cpp
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source/Matrix3.cpp
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source/Matrix4.cpp
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source/MemoryManager.cpp
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source/PhysicsFrame.cpp
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source/Plane.cpp
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source/prompt.cpp
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source/Quat.cpp
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source/Random.cpp
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source/Ray.cpp
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source/ReferenceCount.cpp
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source/RegistryUtil.cpp
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source/Sphere.cpp
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source/stringutils.cpp
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source/System.cpp
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source/TextInput.cpp
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source/TextOutput.cpp
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source/Triangle.cpp
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source/uint128.cpp
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source/UprightFrame.cpp
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source/Vector2.cpp
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source/Vector3.cpp
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source/Vector4.cpp
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)
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if(WIN32)
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}/include
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${CMAKE_SOURCE_DIR}/modules/worldengine/deps/zlib
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)
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else()
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}/include
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)
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endif()
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add_library(g3dlib STATIC ${g3dlib_STAT_SRCS})
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target_link_libraries(g3dlib
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${ZLIB_LIBRARIES}
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)
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