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Directory Structure [step 1]: moving files
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104
deps/acelite/ace/Lock_Adapter_T.cpp
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104
deps/acelite/ace/Lock_Adapter_T.cpp
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#ifndef ACE_LOCK_ADAPTER_T_CPP
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#define ACE_LOCK_ADAPTER_T_CPP
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#include "ace/Lock_Adapter_T.h"
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#include "ace/OS_Memory.h" // for ACE_NEW
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if !defined (__ACE_INLINE__)
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#include "ace/Lock_Adapter_T.inl"
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#endif /* __ACE_INLINE__ */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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template <class ACE_LOCKING_MECHANISM>
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::~ACE_Lock_Adapter (void)
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{
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if (this->delete_lock_)
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delete this->lock_;
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}
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// Explicitly destroy the lock.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::remove (void)
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{
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return this->lock_->remove ();
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}
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// Block the thread until the lock is acquired.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire (void)
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{
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return this->lock_->acquire ();
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}
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// Conditionally acquire the lock (i.e., won't block).
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire (void)
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{
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return this->lock_->tryacquire ();
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}
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// Release the lock.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::release (void)
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{
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return this->lock_->release ();
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}
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// Block until the thread acquires a read lock. If the locking
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// mechanism doesn't support read locks then this just calls
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// <acquire>.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_read (void)
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{
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return this->lock_->acquire_read ();
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}
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// Block until the thread acquires a write lock. If the locking
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// mechanism doesn't support read locks then this just calls
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// <acquire>.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::acquire_write (void)
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{
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return this->lock_->acquire_write ();
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}
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// Conditionally acquire a read lock. If the locking mechanism
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// doesn't support read locks then this just calls <acquire>.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_read (void)
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{
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return this->lock_->tryacquire_read ();
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}
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// Conditionally acquire a write lock. If the locking mechanism
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// doesn't support write locks then this just calls <acquire>.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write (void)
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{
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return this->lock_->tryacquire_write ();
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}
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// Conditionally try to upgrade a lock held for read to a write lock.
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// If the locking mechanism doesn't support read locks then this just
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// calls <acquire>. Returns 0 on success, -1 on failure.
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template <class ACE_LOCKING_MECHANISM> int
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ACE_Lock_Adapter<ACE_LOCKING_MECHANISM>::tryacquire_write_upgrade (void)
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{
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return this->lock_->tryacquire_write_upgrade ();
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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#endif /* ACE_LOCK_ADAPTER_T_CPP */
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