fix(Core/Achievements): new achievement criteria type ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES (#7756)

- Closes #7613
This commit is contained in:
UltraNix
2021-09-11 11:02:38 +02:00
committed by GitHub
parent 83e0096349
commit e5b8dbeb29
3 changed files with 99 additions and 69 deletions

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@@ -0,0 +1,4 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1630947176293030300');
UPDATE `achievement_criteria_data` SET `type`=24, `value1`=1600 WHERE `criteria_id` IN (611,1235,1238);
UPDATE `achievement_criteria_data` SET `type`=24, `value1`=3 WHERE `criteria_id`=1236;

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@@ -248,6 +248,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
} }
return true; return true;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE: case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE:
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES:
return true; // not check correctness node indexes return true; // not check correctness node indexes
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
if (equipped_item.item_quality >= MAX_ITEM_QUALITY) if (equipped_item.item_quality >= MAX_ITEM_QUALITY)
@@ -341,11 +342,11 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AURA:
return source->HasAuraEffect(aura.spell_id, aura.effect_idx); return source->HasAuraEffect(aura.spell_id, aura.effect_idx);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_AREA:
{ {
uint32 zone_id, area_id; uint32 zone_id, area_id;
source->GetZoneAndAreaId(zone_id, area_id); source->GetZoneAndAreaId(zone_id, area_id);
return area.id == zone_id || area.id == area_id; return area.id == zone_id || area.id == area_id;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA: case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_AURA:
return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx); return target && target->HasAuraEffect(aura.spell_id, aura.effect_idx);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE: case ACHIEVEMENT_CRITERIA_DATA_TYPE_VALUE:
@@ -361,89 +362,107 @@ bool AchievementCriteriaData::Meets(uint32 criteria_id, Player const* source, Un
case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT: case ACHIEVEMENT_CRITERIA_DATA_TYPE_SCRIPT:
return sScriptMgr->OnCriteriaCheck(ScriptId, const_cast<Player*>(source), const_cast<Unit*>(target), criteria_id); return sScriptMgr->OnCriteriaCheck(ScriptId, const_cast<Player*>(source), const_cast<Unit*>(target), criteria_id);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY: case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_DIFFICULTY:
{ {
if (source->GetMap()->IsRaid()) if (source->GetMap()->IsRaid())
if (source->GetMap()->Is25ManRaid() != ((difficulty.difficulty & RAID_DIFFICULTY_MASK_25MAN) != 0)) if (source->GetMap()->Is25ManRaid() != ((difficulty.difficulty & RAID_DIFFICULTY_MASK_25MAN) != 0))
return false; return false;
AchievementCriteriaEntry const* criteria = sAchievementCriteriaStore.LookupEntry(criteria_id); AchievementCriteriaEntry const* criteria = sAchievementCriteriaStore.LookupEntry(criteria_id);
uint8 spawnMode = source->GetMap()->GetSpawnMode(); uint8 spawnMode = source->GetMap()->GetSpawnMode();
// Dungeons completed on heroic mode count towards both in general achievement, but not in statistics. // Dungeons completed on heroic mode count towards both in general achievement, but not in statistics.
return sAchievementMgr->IsStatisticCriteria(criteria) ? spawnMode == difficulty.difficulty : spawnMode >= difficulty.difficulty; return sAchievementMgr->IsStatisticCriteria(criteria) ? spawnMode == difficulty.difficulty : spawnMode >= difficulty.difficulty;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT: case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_PLAYER_COUNT:
return source->GetMap()->GetPlayersCountExceptGMs() <= map_players.maxcount; return source->GetMap()->GetPlayersCountExceptGMs() <= map_players.maxcount;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM: case ACHIEVEMENT_CRITERIA_DATA_TYPE_T_TEAM:
{ {
if (!target || target->GetTypeId() != TYPEID_PLAYER) if (!target || target->GetTypeId() != TYPEID_PLAYER)
return false; return false;
// DB data compatibility... // DB data compatibility...
uint32 teamOld = target->ToPlayer()->GetTeamId() == TEAM_ALLIANCE ? ALLIANCE : HORDE; uint32 teamOld = target->ToPlayer()->GetTeamId() == TEAM_ALLIANCE ? ALLIANCE : HORDE;
return teamOld == team.team; return teamOld == team.team;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_DRUNK:
return Player::GetDrunkenstateByValue(source->GetDrunkValue()) >= DrunkenState(drunk.state); return Player::GetDrunkenstateByValue(source->GetDrunkValue()) >= DrunkenState(drunk.state);
case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY: case ACHIEVEMENT_CRITERIA_DATA_TYPE_HOLIDAY:
return IsHolidayActive(HolidayIds(holiday.id)); return IsHolidayActive(HolidayIds(holiday.id));
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE: case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_LOSS_TEAM_SCORE:
{ {
Battleground* bg = source->GetBattleground(); Battleground* bg = source->GetBattleground();
if (!bg) if (!bg)
return false; return false;
uint32 score = bg->GetTeamScore(source->GetTeamId() == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE); uint32 score = bg->GetTeamScore(source->GetTeamId() == TEAM_ALLIANCE ? TEAM_HORDE : TEAM_ALLIANCE);
return score >= bg_loss_team_score.min_score && score <= bg_loss_team_score.max_score; return score >= bg_loss_team_score.min_score && score <= bg_loss_team_score.max_score;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT: case ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT:
{
if (!source->IsInWorld())
return false;
Map* map = source->GetMap();
if (!map->IsDungeon())
{ {
if (!source->IsInWorld()) LOG_ERROR("sql.sql", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u",
return false; ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT, criteria_id, map->GetId());
Map* map = source->GetMap(); return false;
if (!map->IsDungeon())
{
LOG_ERROR("sql.sql", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for non-dungeon/non-raid map %u",
ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT, criteria_id, map->GetId());
return false;
}
InstanceScript* instance = map->ToInstanceMap()->GetInstanceScript();
if (!instance)
{
LOG_ERROR("sql.sql", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script",
ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT, criteria_id, map->GetId());
return false;
}
return instance->CheckAchievementCriteriaMeet(criteria_id, source, target, miscvalue1);
} }
InstanceScript* instance = map->ToInstanceMap()->GetInstanceScript();
if (!instance)
{
LOG_ERROR("sql.sql", "Achievement system call ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT (%u) for achievement criteria %u for map %u but map does not have a instance script",
ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT, criteria_id, map->GetId());
return false;
}
return instance->CheckAchievementCriteriaMeet(criteria_id, source, target, miscvalue1);
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM:
{ {
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(miscvalue1); ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(miscvalue1);
if (!pProto) if (!pProto)
return false; return false;
return pProto->ItemLevel >= equipped_item.item_level && pProto->Quality >= equipped_item.item_quality; return pProto->ItemLevel >= equipped_item.item_level && pProto->Quality >= equipped_item.item_quality;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID: case ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID:
return source->GetMapId() == map_id.mapId; return source->GetMapId() == map_id.mapId;
case ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY: case ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY:
{ {
time_t birthday_start = time_t(sWorld->getIntConfig(CONFIG_BIRTHDAY_TIME)); time_t birthday_start = time_t(sWorld->getIntConfig(CONFIG_BIRTHDAY_TIME));
tm birthday_tm; tm birthday_tm;
localtime_r(&birthday_start, &birthday_tm); localtime_r(&birthday_start, &birthday_tm);
// exactly N birthday // exactly N birthday
birthday_tm.tm_year += birthday_login.nth_birthday; birthday_tm.tm_year += birthday_login.nth_birthday;
time_t birthday = mktime(&birthday_tm); time_t birthday = mktime(&birthday_tm);
time_t now = sWorld->GetGameTime(); time_t now = sWorld->GetGameTime();
return now <= birthday + DAY && now >= birthday; return now <= birthday + DAY && now >= birthday;
} }
case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE: case ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE:
{ {
if (CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(known_title.title_id)) if (CharTitlesEntry const* titleInfo = sCharTitlesStore.LookupEntry(known_title.title_id))
return source && source->HasTitle(titleInfo->bit_index); return source && source->HasTitle(titleInfo->bit_index);
return false;
}
case ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES:
{
Battleground* bg = source->GetBattleground();
if (!bg)
{
return false; return false;
} }
TeamId winnerTeam = bg->GetWinner();
if (winnerTeam == TEAM_NEUTRAL)
{
return false;
}
uint32 winnnerScore = bg->GetTeamScore(winnerTeam);
uint32 loserScore = bg->GetTeamScore(TeamId(!uint32(winnerTeam)));
return source->GetTeamId() == winnerTeam && winnnerScore == teams_scores.winner_score && loserScore == teams_scores.loser_score;
}
default: default:
break; break;
} }

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@@ -55,9 +55,10 @@ enum AchievementCriteriaDataType
ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID = 20, // map_id 0 player must be on map with id in map_id ACHIEVEMENT_CRITERIA_DATA_TYPE_MAP_ID = 20, // map_id 0 player must be on map with id in map_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE = 21, // class_id race_id ACHIEVEMENT_CRITERIA_DATA_TYPE_S_PLAYER_CLASS_RACE = 21, // class_id race_id
ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 22, // N login on day of N-th Birthday ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 22, // N login on day of N-th Birthday
ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE = 23 // title_id known (pvp) title, values from dbc ACHIEVEMENT_CRITERIA_DATA_TYPE_S_KNOWN_TITLE = 23, // title_id known (pvp) title, values from dbc
ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES = 24, // winner_score loser score player's team win bg and their teams have exact scores
}; };
#define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 24 // maximum value in AchievementCriteriaDataType enum #define MAX_ACHIEVEMENT_CRITERIA_DATA_TYPE 25 // maximum value in AchievementCriteriaDataType enum
enum AchievementCommonCategories enum AchievementCommonCategories
{ {
@@ -156,7 +157,7 @@ struct AchievementCriteriaData
uint32 min_score; uint32 min_score;
uint32 max_score; uint32 max_score;
} bg_loss_team_score; } bg_loss_team_score;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT = 18 (no data) // ACHIEVEMENT_CRITERIA_DATA_TYPE_INSTANCE_SCRIPT = 18 (no data)
// ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM = 19 // ACHIEVEMENT_CRITERIA_DATA_TYPE_S_EQUIPED_ITEM = 19
struct struct
{ {
@@ -168,16 +169,22 @@ struct AchievementCriteriaData
{ {
uint32 mapId; uint32 mapId;
} map_id; } map_id;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 21 // ACHIEVEMENT_CRITERIA_DATA_TYPE_NTH_BIRTHDAY = 22
struct struct
{ {
uint32 nth_birthday; uint32 nth_birthday;
} birthday_login; } birthday_login;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_KNOWN_TITLE = 22 // ACHIEVEMENT_CRITERIA_DATA_TYPE_KNOWN_TITLE = 23
struct struct
{ {
uint32 title_id; uint32 title_id;
} known_title; } known_title;
// ACHIEVEMENT_CRITERIA_DATA_TYPE_BG_TEAMS_SCORES = 24
struct
{
uint32 winner_score;
uint32 loser_score;
} teams_scores;
// ... // ...
struct struct
{ {