Script/Commands: fix all command permissions

This commit is contained in:
ShinDarth
2016-08-21 20:50:02 +02:00
parent 1e5af6d3be
commit d641365b3b
31 changed files with 991 additions and 456 deletions

View File

@@ -46,24 +46,24 @@ public:
{ "money", SEC_GAMEMASTER, false, &HandleModifyMoneyCommand, "" },
{ "scale", SEC_GAMEMASTER, false, &HandleModifyScaleCommand, "" },
{ "bit", SEC_GAMEMASTER, false, &HandleModifyBitCommand, "" },
{ "faction", SEC_GAMEMASTER, false, &HandleModifyFactionCommand, "" },
{ "faction", SEC_ADMINISTRATOR, false, &HandleModifyFactionCommand, "" },
{ "spell", SEC_GAMEMASTER, false, &HandleModifySpellCommand, "" },
{ "talentpoints", SEC_GAMEMASTER, false, &HandleModifyTalentCommand, "" },
{ "mount", SEC_GAMEMASTER, false, &HandleModifyMountCommand, "" },
{ "honor", SEC_GAMEMASTER, false, &HandleModifyHonorCommand, "" },
{ "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "" },
{ "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "" },
{ "arenapoints", SEC_GAMEMASTER, false, &HandleModifyArenaCommand, "" },
{ "drunk", SEC_GAMEMASTER, false, &HandleModifyDrunkCommand, "" },
{ "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "" },
{ "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "" },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "" },
{ "speed", SEC_GAMEMASTER, false, nullptr, "", modifyspeedCommandTable }
{ "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "" },
{ "phase", SEC_GAMEMASTER, false, &HandleModifyPhaseCommand, "" },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "" },
{ "speed", SEC_GAMEMASTER, false, nullptr, "", modifyspeedCommandTable }
};
static std::vector<ChatCommand> commandTable =
{
{ "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "" },
{ "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "" },
{ "modify", SEC_GAMEMASTER, false, nullptr, "", modifyCommandTable }
{ "morph", SEC_MODERATOR, false, &HandleModifyMorphCommand, "" },
{ "demorph", SEC_MODERATOR, false, &HandleDeMorphCommand, "" },
{ "modify", SEC_GAMEMASTER, false, nullptr, "", modifyCommandTable }
};
return commandTable;
}