chore(Core/Creature): clean up an unnecessary function (#10904)

This commit is contained in:
Skjalf
2022-03-06 03:12:06 -03:00
committed by GitHub
parent 742a568c12
commit d4b3e8f201
3 changed files with 1 additions and 11 deletions

View File

@@ -3517,12 +3517,3 @@ void Creature::SetRespawnTime(uint32 respawn)
{ {
m_respawnTime = respawn ? GameTime::GetGameTime().count() + respawn : 0; m_respawnTime = respawn ? GameTime::GetGameTime().count() + respawn : 0;
} }
void Creature::SaveRespawnTimeToDB()
{
if (Map* map = GetMap())
{
time_t respawnTimer = GetRespawnTime();
map->SaveCreatureRespawnTime(GetSpawnId(), respawnTimer);
}
}

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@@ -275,7 +275,6 @@ public:
[[nodiscard]] time_t const& GetRespawnTime() const { return m_respawnTime; } [[nodiscard]] time_t const& GetRespawnTime() const { return m_respawnTime; }
[[nodiscard]] time_t GetRespawnTimeEx() const; [[nodiscard]] time_t GetRespawnTimeEx() const;
void SetRespawnTime(uint32 respawn); void SetRespawnTime(uint32 respawn);
void SaveRespawnTimeToDB();
void Respawn(bool force = false); void Respawn(bool force = false);
void SaveRespawnTime() override; void SaveRespawnTime() override;

View File

@@ -143,7 +143,7 @@ public:
}); });
me->SetRespawnTime(urand(2 * DAY, 3 * DAY)); me->SetRespawnTime(urand(2 * DAY, 3 * DAY));
me->SaveRespawnTimeToDB(); me->SaveRespawnTime();
} }
void UpdateAI(uint32 diff) override void UpdateAI(uint32 diff) override