fix: Channel Crash (#15909)

This commit is contained in:
Angelo Venturini
2023-04-18 22:51:58 -03:00
committed by GitHub
parent 88dcf4c300
commit c84123b607

View File

@@ -489,12 +489,11 @@ void Player::UpdateLocalChannels(uint32 newZone)
{ {
Channel* usedChannel = nullptr; Channel* usedChannel = nullptr;
for (JoinedChannelsList::iterator itr = m_channels.begin(); for (Channel* channel : m_channels)
itr != m_channels.end(); ++itr)
{ {
if ((*itr)->GetChannelId() == i) if (channel && channel->GetChannelId() == i)
{ {
usedChannel = *itr; usedChannel = channel;
break; break;
} }
} }