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Merge branch 'master' into Playerbot
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@@ -198,7 +198,7 @@ public: /* WorldScript */
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void OnBeforeConfigLoad(bool reload);
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void OnAfterConfigLoad(bool reload);
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void OnBeforeFinalizePlayerWorldSession(uint32& cacheVersion);
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void OnMotdChange(std::string& newMotd);
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void OnMotdChange(std::string& newMotd, LocaleConstant& locale);
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void OnShutdownInitiate(ShutdownExitCode code, ShutdownMask mask);
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void OnShutdownCancel();
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void OnWorldUpdate(uint32 diff);
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