From c6c308aed7755e1bc3c4b4c74f0ed758877f7d45 Mon Sep 17 00:00:00 2001 From: Andrew <47818697+Nyeriah@users.noreply.github.com> Date: Sat, 25 Apr 2026 18:20:41 -0300 Subject: [PATCH] fix(Core/Creature): Fix Wintergrasp mobs not respawning (#25583) --- src/server/game/Entities/Creature/Creature.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index ca6c60323..206bc6869 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -2054,10 +2054,6 @@ void Creature::Respawn(bool force) if (getDeathState() == DeathState::Dead) { - // TempSummons (no m_spawnId) shouldn't be resurrected here; TempSummon::Update UnSummons them on the next tick once deathState is Dead. - if (!m_spawnId && !force) - return; - if (m_spawnId) { GetMap()->RemoveCreatureRespawnTime(m_spawnId);