changed DISABLED_ cmake variable to ENABLED_ and implemented for all disabled logs

This commit is contained in:
Yehonal
2017-08-19 19:42:48 +02:00
parent f888e8c86b
commit c1586e0d99
109 changed files with 3620 additions and 1228 deletions

View File

@@ -2097,7 +2097,9 @@ void World::Update(uint32 diff)
if (m_timers[WUPDATE_PINGDB].Passed())
{
m_timers[WUPDATE_PINGDB].Reset();
;//sLog->outDetail("Ping MySQL to keep connection alive");
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDetail("Ping MySQL to keep connection alive");
#endif
CharacterDatabase.KeepAlive();
LoginDatabase.KeepAlive();
WorldDatabase.KeepAlive();
@@ -2567,7 +2569,9 @@ void World::ShutdownMsg(bool show, Player* player)
ServerMessageType msgid = (m_ShutdownMask & SHUTDOWN_MASK_RESTART) ? SERVER_MSG_RESTART_TIME : SERVER_MSG_SHUTDOWN_TIME;
SendServerMessage(msgid, str.c_str(), player);
;//sLog->outStaticDebug("Server is %s in %s", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"), str.c_str());
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outStaticDebug("Server is %s in %s", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"), str.c_str());
#endif
}
}
@@ -2585,7 +2589,9 @@ void World::ShutdownCancel()
m_ExitCode = SHUTDOWN_EXIT_CODE; // to default value
SendServerMessage(msgid);
;//sLog->outStaticDebug("Server %s cancelled.", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outStaticDebug("Server %s cancelled.", (m_ShutdownMask & SHUTDOWN_MASK_RESTART ? "restart" : "shuttingdown"));
#endif
sScriptMgr->OnShutdownCancel();
}
@@ -2679,7 +2685,9 @@ void World::ProcessCliCommands()
CliCommandHolder* command = NULL;
while (cliCmdQueue.next(command))
{
;//sLog->outDetail("CLI command under processing...");
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDetail("CLI command under processing...");
#endif
zprint = command->m_print;
callbackArg = command->m_callbackArg;
CliHandler handler(callbackArg, zprint);
@@ -2747,7 +2755,9 @@ void World::SendAutoBroadcast()
sWorld->SendGlobalMessage(&data);
}
;//sLog->outDetail("AutoBroadcast: '%s'", msg.c_str());
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDetail("AutoBroadcast: '%s'", msg.c_str());
#endif
}
void World::UpdateRealmCharCount(uint32 accountId)
@@ -2947,7 +2957,9 @@ void World::ResetEventSeasonalQuests(uint16 event_id)
void World::ResetRandomBG()
{
;//sLog->outDetail("Random BG status reset for all characters.");
#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
sLog->outDetail("Random BG status reset for all characters.");
#endif
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_BATTLEGROUND_RANDOM);
CharacterDatabase.Execute(stmt);