From be01c9fc48af24032cb61c2f4a52da1538286930 Mon Sep 17 00:00:00 2001 From: mingzi120 <63457837+mingzi120@users.noreply.github.com> Date: Wed, 1 Jul 2026 04:48:14 +0800 Subject: [PATCH] fix(Scripts/IcecrownCitadel): fix Valithria Dreamwalker portals not spawning correctly (#25600) Co-authored-by: zhangjunming --- .../Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp index cd7811ba0..74fbddb7f 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp @@ -447,7 +447,7 @@ public: if (!IsHeroic()) Talk(SAY_VALITHRIA_DREAM_PORTAL); for (uint32 i = 0; i < _portalCount; ++i) - me->CastSpell(me, SPELL_PRE_SUMMON_DREAM_PORTAL, false); + me->CastSpell(me, SPELL_PRE_SUMMON_DREAM_PORTAL, true); _events.ScheduleEvent(EVENT_DREAM_PORTAL, 45s, 48s); break; case EVENT_DREAM_SLIP: