diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp index 7ae0c1fe8..460476335 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp @@ -120,9 +120,18 @@ struct boss_ingvar_the_plunderer : public ScriptedAI void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override { + // Residual damage (e.g. DoT ticks) during the feign death would restart + // the death sequence, repeating the yell and delaying Annhylde + if (me->HasUnitFlag2(UNIT_FLAG2_FEIGN_DEATH)) + { + if (damage >= me->GetHealth()) + damage = me->GetHealth() - 1; + return; + } + if (me->GetDisplayId() == DISPLAYID_DEFAULT && damage >= me->GetHealth()) { - damage = 0; + damage = me->GetHealth() - 1; me->InterruptNonMeleeSpells(true); me->RemoveAllAuras(); me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);