Fix(DB/Core): Dragonmaw Peon AI (#1722)

This commit is contained in:
Stoabrogga
2019-04-18 02:49:15 +02:00
committed by Nefertumm
parent 8b0ad176e9
commit a89f2f1626
2 changed files with 106 additions and 30 deletions

View File

@@ -0,0 +1,11 @@
INSERT INTO `version_db_world` (`sql_rev`) VALUES ('1555327481238291012');
DELETE FROM `creature_text` WHERE `creatureid` = 22252;
INSERT INTO `creature_text` (`CreatureID`,`GroupID`,`ID`,`Text`,`Type`,`Language`,`Probability`,`Emote`,`Duration`,`Sound`,`BroadcastTextId`,`TextRange`,`comment`)
VALUES
(22252,0,0,'Me so hungry! YUM!',12,0,100,0,0,0,21120,0,'Dragonmaw Peon SAY_1'),
(22252,0,1,'It put the mutton in the stomach!',12,0,100,0,0,0,21121,0,'Dragonmaw Peon SAY_1'),
(22252,0,2,'Mmmm! FOOD!',12,0,100,0,0,0,21119,0,'Dragonmaw Peon SAY_1'),
(22252,0,3,'Time for eating?',12,0,100,0,0,0,21118,0,'Dragonmaw Peon SAY_1'),
(22252,1,0,'Hey...me not feel so good.',12,0,100,0,0,0,21122,0,'Dragonmaw Peon SAY_POISONED_1'),
(22252,1,1,'You is bad orc... baaad... or... argh!',12,0,100,0,0,0,21123,0,'Dragonmaw Peon SAY_POISONED_1');

View File

@@ -556,13 +556,34 @@ public:
/*##### /*#####
# npc_dragonmaw_peon # npc_dragonmaw_peon
#####*/ #####*/
enum DragonmawPeon
{
SAY_1 = 0,
SAY_POISONED_1 = 1,
SPELL_POISON = 40468,
SPELL_KICK = 15610,
SPELL_SUNDER = 15572,
SPELL_VOMIT = 43327,
EVENT_KICK = 1,
EVENT_SUNDER = 2,
EVENT_CHECK_POISON = 3,
EVENT_WALK_TO_MUTTON = 4,
EVENT_POISONED = 5,
EVENT_KILL = 6,
DELICIOUS_MUTTON = 185893,
QUEST_A_SLOW_DEATH = 11020,
DRAGONMAW_PEON_KILL_CREDIT = 23209
};
class npc_dragonmaw_peon : public CreatureScript class npc_dragonmaw_peon : public CreatureScript
{ {
public: public:
npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { } npc_dragonmaw_peon() : CreatureScript("npc_dragonmaw_peon") { }
CreatureAI* GetAI(Creature* creature) const CreatureAI* GetAI(Creature* creature) const override
{ {
return new npc_dragonmaw_peonAI(creature); return new npc_dragonmaw_peonAI(creature);
} }
@@ -571,64 +592,107 @@ public:
{ {
npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { } npc_dragonmaw_peonAI(Creature* creature) : ScriptedAI(creature) { }
EventMap events;
uint64 PlayerGUID; uint64 PlayerGUID;
bool Tapped; bool Tapped;
uint32 PoisonTimer;
void Reset() void Reset() override
{ {
events.Reset();
PlayerGUID = 0; PlayerGUID = 0;
Tapped = false; Tapped = false;
PoisonTimer = 0;
} }
void SpellHit(Unit* caster, const SpellInfo* spell) void EnterCombat(Unit* /*who*/) override
{
events.ScheduleEvent(EVENT_KICK, urand(5000, 10000));
events.ScheduleEvent(EVENT_SUNDER, urand(5000, 10000));
}
void SpellHit(Unit* caster, const SpellInfo* spell) override
{ {
if (!caster) if (!caster)
return; return;
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == 40468 && !Tapped) PlayerGUID = caster->GetGUID();
{
PlayerGUID = caster->GetGUID();
if (caster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_POISON && !Tapped)
{
Tapped = true; Tapped = true;
float x, y, z;
caster->GetClosePoint(x, y, z, me->GetObjectSize()); caster->GetClosePoint(x, y, z, me->GetObjectSize());
Talk(SAY_1);
me->SetWalk(false); events.ScheduleEvent(EVENT_WALK_TO_MUTTON, 0);
me->GetMotionMaster()->MovePoint(1, x, y, z);
} }
} }
void MovementInform(uint32 type, uint32 id) void MovementInform(uint32 /*type*/, uint32 id) override
{ {
if (type != POINT_MOTION_TYPE) if (id == 1)
return;
if (id)
{ {
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_EAT); if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
PoisonTimer = 15000; me->SetFacingToObject(food);
me->HandleEmoteCommand(EMOTE_ONESHOT_EAT);
events.ScheduleEvent(EVENT_POISONED, 5000);
} }
} }
void UpdateAI(uint32 diff) void CreditPlayer()
{ {
if (PoisonTimer) if (PlayerGUID)
{ {
if (PoisonTimer <= diff) Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID);
if (player && player->GetQuestStatus(QUEST_A_SLOW_DEATH) == QUEST_STATUS_INCOMPLETE)
player->KilledMonsterCredit(DRAGONMAW_PEON_KILL_CREDIT, 0);
}
}
void UpdateAI(uint32 diff) override
{
events.Update(diff);
if (!UpdateVictim())
{
switch (events.ExecuteEvent())
{ {
if (PlayerGUID) case EVENT_WALK_TO_MUTTON:
{ me->SetWalk(true);
Player* player = ObjectAccessor::GetPlayer(*me, PlayerGUID); me->GetMotionMaster()->MovePoint(1, x, y, z, true);
if (player && player->GetQuestStatus(11020) == QUEST_STATUS_INCOMPLETE) me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_NONE);
player->KilledMonsterCredit(23209, 0); me->HandleEmoteCommand(EMOTE_ONESHOT_CHEER);
} break;
PoisonTimer = 0; case EVENT_POISONED:
if (GameObject* food = me->FindNearestGameObject(DELICIOUS_MUTTON, 5.0f))
food->RemoveFromWorld();
if (roll_chance_i(20))
Talk(SAY_POISONED_1);
CreditPlayer();
me->CastSpell(me, SPELL_VOMIT);
events.ScheduleEvent(EVENT_KILL, 5000);
break;
case EVENT_KILL:
Unit::DealDamage(me, me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); Unit::DealDamage(me, me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
} else PoisonTimer -= diff; break;
}
return;
} }
switch (events.ExecuteEvent())
{
case EVENT_KICK:
if (me->GetVictim()->HasUnitState(SPELL_STATE_CASTING))
DoCastVictim(SPELL_KICK);
events.RepeatEvent(urand(5000, 10000));
break;
case EVENT_SUNDER:
DoCastVictim(SPELL_SUNDER);
events.RepeatEvent(urand(5000, 10000));
break;
}
DoMeleeAttackIfReady();
} }
private:
float x, y, z;
}; };
}; };
@@ -1753,3 +1817,4 @@ void AddSC_shadowmoon_valley()
new npc_enraged_spirit(); new npc_enraged_spirit();
new npc_shadowmoon_tuber_node(); new npc_shadowmoon_tuber_node();
} }