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fix(Scripts/BlackTemple): Ensure Illidari council health is balanced across wipes. (#19809)
Init.
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@@ -146,9 +146,10 @@ struct boss_illidari_council : public BossAI
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void DoAction(int32 param) override
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void DoAction(int32 param) override
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{
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{
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if (!me->isActiveObject() && param == ACTION_START_ENCOUNTER)
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if (param == ACTION_START_ENCOUNTER)
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{
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{
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me->setActive(true);
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if (!me->isActiveObject())
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me->setActive(true);
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bool spoken = false;
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bool spoken = false;
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