fix(Core/ZG): Multiple improvements to High Priestess Mar'li (#11647)

This commit is contained in:
Nefertumm
2022-06-13 19:44:20 -03:00
committed by GitHub
parent 32334f5f14
commit 7e703393d2
4 changed files with 314 additions and 193 deletions

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@@ -0,0 +1,21 @@
--
DELETE FROM `spell_dbc` WHERE `ID` = 24081;
INSERT INTO `spell_dbc` (`ID`, `Category`, `DispelType`, `Mechanic`, `Attributes`, `AttributesEx`, `AttributesEx2`, `AttributesEx3`, `AttributesEx4`, `AttributesEx5`, `AttributesEx6`, `AttributesEx7`, `ShapeshiftMask`, `unk_320_2`, `ShapeshiftExclude`, `unk_320_3`, `Targets`, `TargetCreatureType`, `RequiresSpellFocus`, `FacingCasterFlags`, `CasterAuraState`, `TargetAuraState`, `ExcludeCasterAuraState`, `ExcludeTargetAuraState`, `CasterAuraSpell`, `TargetAuraSpell`, `ExcludeCasterAuraSpell`, `ExcludeTargetAuraSpell`, `CastingTimeIndex`, `RecoveryTime`, `CategoryRecoveryTime`, `InterruptFlags`, `AuraInterruptFlags`, `ChannelInterruptFlags`, `ProcTypeMask`, `ProcChance`, `ProcCharges`, `MaxLevel`, `BaseLevel`, `SpellLevel`, `DurationIndex`, `PowerType`, `ManaCost`, `ManaCostPerLevel`, `ManaPerSecond`, `ManaPerSecondPerLevel`, `RangeIndex`, `Speed`, `ModalNextSpell`, `CumulativeAura`, `Totem_1`, `Totem_2`, `Reagent_1`, `Reagent_2`, `Reagent_3`, `Reagent_4`, `Reagent_5`, `Reagent_6`, `Reagent_7`, `Reagent_8`, `ReagentCount_1`, `ReagentCount_2`, `ReagentCount_3`, `ReagentCount_4`, `ReagentCount_5`, `ReagentCount_6`, `ReagentCount_7`, `ReagentCount_8`, `EquippedItemClass`, `EquippedItemSubclass`, `EquippedItemInvTypes`, `Effect_1`, `Effect_2`, `Effect_3`, `EffectDieSides_1`, `EffectDieSides_2`, `EffectDieSides_3`, `EffectRealPointsPerLevel_1`, `EffectRealPointsPerLevel_2`, `EffectRealPointsPerLevel_3`, `EffectBasePoints_1`, `EffectBasePoints_2`, `EffectBasePoints_3`, `EffectMechanic_1`, `EffectMechanic_2`, `EffectMechanic_3`, `ImplicitTargetA_1`, `ImplicitTargetA_2`, `ImplicitTargetA_3`, `ImplicitTargetB_1`, `ImplicitTargetB_2`, `ImplicitTargetB_3`, `EffectRadiusIndex_1`, `EffectRadiusIndex_2`, `EffectRadiusIndex_3`, `EffectAura_1`, `EffectAura_2`, `EffectAura_3`, `EffectAuraPeriod_1`, `EffectAuraPeriod_2`, `EffectAuraPeriod_3`, `EffectMultipleValue_1`, `EffectMultipleValue_2`, `EffectMultipleValue_3`, `EffectChainTargets_1`, `EffectChainTargets_2`, `EffectChainTargets_3`, `EffectItemType_1`, `EffectItemType_2`, `EffectItemType_3`, `EffectMiscValue_1`, `EffectMiscValue_2`, `EffectMiscValue_3`, `EffectMiscValueB_1`, `EffectMiscValueB_2`, `EffectMiscValueB_3`, `EffectTriggerSpell_1`, `EffectTriggerSpell_2`, `EffectTriggerSpell_3`, `EffectPointsPerCombo_1`, `EffectPointsPerCombo_2`, `EffectPointsPerCombo_3`, `EffectSpellClassMaskA_1`, `EffectSpellClassMaskA_2`, `EffectSpellClassMaskA_3`, `EffectSpellClassMaskB_1`, `EffectSpellClassMaskB_2`, `EffectSpellClassMaskB_3`, `EffectSpellClassMaskC_1`, `EffectSpellClassMaskC_2`, `EffectSpellClassMaskC_3`, `SpellVisualID_1`, `SpellVisualID_2`, `SpellIconID`, `ActiveIconID`, `SpellPriority`, `Name_Lang_enUS`, `Name_Lang_enGB`, `Name_Lang_koKR`, `Name_Lang_frFR`, `Name_Lang_deDE`, `Name_Lang_enCN`, `Name_Lang_zhCN`, `Name_Lang_enTW`, `Name_Lang_zhTW`, `Name_Lang_esES`, `Name_Lang_esMX`, `Name_Lang_ruRU`, `Name_Lang_ptPT`, `Name_Lang_ptBR`, `Name_Lang_itIT`, `Name_Lang_Unk`, `Name_Lang_Mask`, `NameSubtext_Lang_enUS`, `NameSubtext_Lang_enGB`, `NameSubtext_Lang_koKR`, `NameSubtext_Lang_frFR`, `NameSubtext_Lang_deDE`, `NameSubtext_Lang_enCN`, `NameSubtext_Lang_zhCN`, `NameSubtext_Lang_enTW`, `NameSubtext_Lang_zhTW`, `NameSubtext_Lang_esES`, `NameSubtext_Lang_esMX`, `NameSubtext_Lang_ruRU`, `NameSubtext_Lang_ptPT`, `NameSubtext_Lang_ptBR`, `NameSubtext_Lang_itIT`, `NameSubtext_Lang_Unk`, `NameSubtext_Lang_Mask`, `Description_Lang_enUS`, `Description_Lang_enGB`, `Description_Lang_koKR`, `Description_Lang_frFR`, `Description_Lang_deDE`, `Description_Lang_enCN`, `Description_Lang_zhCN`, `Description_Lang_enTW`, `Description_Lang_zhTW`, `Description_Lang_esES`, `Description_Lang_esMX`, `Description_Lang_ruRU`, `Description_Lang_ptPT`, `Description_Lang_ptBR`, `Description_Lang_itIT`, `Description_Lang_Unk`, `Description_Lang_Mask`, `AuraDescription_Lang_enUS`, `AuraDescription_Lang_enGB`, `AuraDescription_Lang_koKR`, `AuraDescription_Lang_frFR`, `AuraDescription_Lang_deDE`, `AuraDescription_Lang_enCN`, `AuraDescription_Lang_zhCN`, `AuraDescription_Lang_enTW`, `AuraDescription_Lang_zhTW`, `AuraDescription_Lang_esES`, `AuraDescription_Lang_esMX`, `AuraDescription_Lang_ruRU`, `AuraDescription_Lang_ptPT`, `AuraDescription_Lang_ptBR`, `AuraDescription_Lang_itIT`, `AuraDescription_Lang_Unk`, `AuraDescription_Lang_Mask`, `ManaCostPct`, `StartRecoveryCategory`, `StartRecoveryTime`, `MaxTargetLevel`, `SpellClassSet`, `SpellClassMask_1`, `SpellClassMask_2`, `SpellClassMask_3`, `MaxTargets`, `DefenseType`, `PreventionType`, `StanceBarOrder`, `EffectChainAmplitude_1`, `EffectChainAmplitude_2`, `EffectChainAmplitude_3`, `MinFactionID`, `MinReputation`, `RequiredAuraVision`, `RequiredTotemCategoryID_1`, `RequiredTotemCategoryID_2`, `RequiredAreasID`, `SchoolMask`, `RuneCostID`, `SpellMissileID`, `PowerDisplayID`, `EffectBonusMultiplier_1`, `EffectBonusMultiplier_2`, `EffectBonusMultiplier_3`, `SpellDescriptionVariableID`, `SpellDifficultyID`) VALUES
(24081, 0, 0, 0, 256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 101, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, 0, 28, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 15041, 0, 0, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Summon Spawn of Mar\'li', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', '', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0);
DELETE FROM `spell_script_names` WHERE `ScriptName` IN ('spell_hatch_eggs', 'spell_enveloping_webs', 'spell_marli_transform');
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(24083, 'spell_hatch_eggs'),
(24110, 'spell_enveloping_webs'),
(24084, 'spell_marli_transform');
DELETE FROM `creature_text` WHERE `CreatureID` = 15041;
DELETE FROM `creature_text` WHERE `CreatureID` = 14510 AND `GroupID` = 4;
INSERT INTO `creature_text` (`CreatureID`,`GroupID`,`ID`,`Text`,`Type`,`Language`,`Probability`,`Emote`,`Duration`,`Sound`,`BroadcastTextId`,`TextRange`,`comment`) VALUES
(15041, 0, 0, '%s is fully grown!', 16, 0, 100, 0, 0, 0, 10445, 0, 'Spawn of Mar\'li - EMOTE_FULL_GROWN'),
(14510, 4, 0, 'The brood shall not fall!', 14, 0, 100, 0, 0, 0, 10444, 0, 'Mar\'li - SAY_TRANSFORM_BACK');
DELETE FROM `conditions` WHERE `SourceTypeOrReferenceId` = 13 AND `SourceEntry` IN (24082, 24083);
INSERT INTO `conditions` (`SourceTypeOrReferenceId`, `SourceGroup`, `SourceEntry`, `SourceId`, `ElseGroup`, `ConditionTypeOrReference`, `ConditionTarget`, `ConditionValue1`, `ConditionValue2`, `ConditionValue3`, `NegativeCondition`, `ErrorType`, `ErrorTextId`, `ScriptName`, `Comment`) VALUES
(13, 1, 24082, 0, 0, 31, 0, 5, 179985, 0, 0, 0, 0, '', 'Hatch Spider Egg targets Spider Egg'),
(13, 1, 24083, 0, 0, 31, 0, 5, 179985, 0, 0, 0, 0, '', 'Hatch Eggs targets Spider Egg');

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@@ -15,45 +15,72 @@
* with this program. If not, see <http://www.gnu.org/licenses/>. * with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
/* ScriptData #include "GameObjectAI.h"
SDName: Boss_Marli #include "SpellScript.h"
SD%Complete: 80
SDComment: Charging healers and casters not working. Perhaps wrong Spell Timers.
SDCategory: Zul'Gurub
EndScriptData */
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "TaskScheduler.h"
#include "zulgurub.h" #include "zulgurub.h"
enum Says enum Says
{ {
// Mar'li
SAY_AGGRO = 0, SAY_AGGRO = 0,
SAY_TRANSFORM = 1, SAY_TRANSFORM = 1,
SAY_SPIDER_SPAWN = 2, SAY_SPIDER_SPAWN = 2,
SAY_DEATH = 3 SAY_DEATH = 3,
SAY_TRANSFORM_BACK = 4,
// Spawn of Mar'li
EMOTE_FULL_GROWN = 0
}; };
enum Spells enum Spells
{ {
// Spider form
SPELL_CHARGE = 22911, SPELL_CHARGE = 22911,
SPELL_ASPECT_OF_MARLI = 24686, // A stun spell SPELL_ENVELOPING_WEB = 24110,
SPELL_ENVOLWINGWEB = 24110, SPELL_CORROSIVE_POISON = 24111,
SPELL_POISON_SHOCK = 24112,
//Troll form
SPELL_POISON_VOLLEY = 24099, SPELL_POISON_VOLLEY = 24099,
SPELL_DRAIN_LIFE = 24300,
SPELL_ENLARGE = 24109,
SPELL_SPIDER_EGGS = 24082,
// All
SPELL_SPIDER_FORM = 24084, SPELL_SPIDER_FORM = 24084,
// The Spider Spell SPELL_TRANSFORM_BACK = 24085,
SPELL_LEVELUP = 24312 // Not right Spell. SPELL_THRASH = 3391,
SPELL_HATCH_SPIDER_EGG = 24082,
SPELL_HATCH_EGGS = 24083,
// Spawn of Mar'li
SPELL_GROWTH = 24086,
SPELL_FULL_GROWN = 24088
}; };
enum Events enum Events
{ {
EVENT_SPAWN_START_SPIDERS = 1, // Phase 1 // Spider form
EVENT_POISON_VOLLEY = 2, // Phase All EVENT_CHARGE_PLAYER = 7,
EVENT_SPAWN_SPIDER = 3, // Phase All EVENT_ENVELOPING_WEB = 8,
EVENT_CHARGE_PLAYER = 4, // Phase 3 EVENT_CORROSIVE_POISON = 9,
EVENT_ASPECT_OF_MARLI = 5, // Phase 2 EVENT_POISON_SHOCK = 10,
EVENT_TRANSFORM = 6, // Phase 2
EVENT_TRANSFORM_BACK = 7 // Phase 3 // Troll form
EVENT_POISON_VOLLEY = 11,
EVENT_DRAIN_LIFE = 12,
EVENT_ENLARGE = 13,
// All
EVENT_SPAWN_START_SPIDERS = 1,
EVENT_TRANSFORM = 2,
EVENT_TRANSFORM_BACK = 3,
EVENT_HATCH_SPIDER_EGG = 4,
EVENT_THRASH = 5,
EVENT_TALK_FIRST_SPIDERS = 6,
}; };
enum Phases enum Phases
@@ -63,208 +90,269 @@ enum Phases
PHASE_THREE = 3 PHASE_THREE = 3
}; };
class boss_marli : public CreatureScript enum Misc
{ {
public: GO_SPIDER_EGGS = 179985,
boss_marli() : CreatureScript("boss_marli") { } };
struct boss_marliAI : public BossAI struct boss_marli : public BossAI
{
boss_marli(Creature* creature) : BossAI(creature, DATA_MARLI) { }
void Reset() override
{ {
boss_marliAI(Creature* creature) : BossAI(creature, DATA_MARLI) { } if (events.IsInPhase(PHASE_THREE))
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
void Reset() override std::list<GameObject*> eggs;
me->GetGameObjectListWithEntryInGrid(eggs, GO_SPIDER_EGGS, DEFAULT_VISIBILITY_INSTANCE);
for (auto const& egg : eggs)
{ {
if (events.IsInPhase(PHASE_THREE)) egg->Respawn();
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack egg->UpdateObjectVisibility();
_Reset();
} }
void JustDied(Unit* /*killer*/) override BossAI::Reset();
}
void JustDied(Unit* killer) override
{
BossAI::JustDied(killer);
Talk(SAY_DEATH);
}
void EnterCombat(Unit* who) override
{
BossAI::EnterCombat(who);
events.ScheduleEvent(EVENT_SPAWN_START_SPIDERS, 1000, 0, PHASE_ONE);
Talk(SAY_AGGRO);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{ {
_JustDied(); switch (eventId)
Talk(SAY_DEATH);
}
void EnterCombat(Unit* /*who*/) override
{
_EnterCombat();
events.ScheduleEvent(EVENT_SPAWN_START_SPIDERS, 1000, 0, PHASE_ONE);
Talk(SAY_AGGRO);
}
void UpdateAI(uint32 diff) override
{
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
while (uint32 eventId = events.ExecuteEvent())
{ {
switch (eventId) case EVENT_SPAWN_START_SPIDERS:
events.ScheduleEvent(EVENT_TALK_FIRST_SPIDERS, 500, 0, PHASE_TWO);
DoCastAOE(SPELL_HATCH_EGGS);
events.ScheduleEvent(EVENT_TRANSFORM, 60000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 30000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_DRAIN_LIFE, 30000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_THRASH, urand(4000, 6000)); // all phases
events.ScheduleEvent(EVENT_ENLARGE, urand(10000, 20000), 0, PHASE_TWO);
events.SetPhase(PHASE_TWO);
break;
case EVENT_TALK_FIRST_SPIDERS:
Talk(SAY_SPIDER_SPAWN);
break;
case EVENT_POISON_VOLLEY:
DoCastVictim(SPELL_POISON_VOLLEY, true);
events.ScheduleEvent(EVENT_POISON_VOLLEY, urand(10000, 20000), 0, PHASE_TWO);
break;
case EVENT_HATCH_SPIDER_EGG:
DoCastSelf(SPELL_HATCH_SPIDER_EGG, true);
events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 20000, 0, PHASE_TWO);
break;
case EVENT_DRAIN_LIFE:
DoCastRandomTarget(SPELL_DRAIN_LIFE);
events.ScheduleEvent(EVENT_DRAIN_LIFE, urand(20000, 50000), 0, PHASE_TWO);
break;
case EVENT_ENLARGE:
{ {
case EVENT_SPAWN_START_SPIDERS: std::list<Creature*> targets = DoFindFriendlyMissingBuff(100.f, SPELL_ENLARGE);
if (targets.size() > 0)
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0)) DoCast(*(targets.begin()), SPELL_ENLARGE);
{ events.ScheduleEvent(EVENT_ENLARGE, urand(20000, 40000), 0, PHASE_TWO);
Talk(SAY_SPIDER_SPAWN); break;
Creature* Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(target);
Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(target);
Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(target);
Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(target);
}
events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000);
events.ScheduleEvent(EVENT_SPAWN_SPIDER, 30000);
events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
events.SetPhase(PHASE_TWO);
break;
case EVENT_POISON_VOLLEY:
DoCastVictim(SPELL_POISON_VOLLEY, true);
events.ScheduleEvent(EVENT_POISON_VOLLEY, urand(10000, 20000));
break;
case EVENT_ASPECT_OF_MARLI:
DoCastVictim(SPELL_ASPECT_OF_MARLI, true);
events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, urand(13000, 18000), 0, PHASE_TWO);
break;
case EVENT_SPAWN_SPIDER:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0))
{
Creature* Spider = me->SummonCreature(15041, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 15000);
if (Spider)
Spider->AI()->AttackStart(target);
}
events.ScheduleEvent(EVENT_SPAWN_SPIDER, urand(12000, 17000));
break;
case EVENT_TRANSFORM:
{
Talk(SAY_TRANSFORM);
DoCast(me, SPELL_SPIDER_FORM); // SPELL_AURA_TRANSFORM
/*
CreatureTemplate const* cinfo = me->GetCreatureTemplate();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 35)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 35)));
me->UpdateDamagePhysical(BASE_ATTACK);
*/
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, true); // hack
DoCastVictim(SPELL_ENVOLWINGWEB);
if (DoGetThreat(me->GetVictim()))
DoModifyThreatPercent(me->GetVictim(), -100);
events.ScheduleEvent(EVENT_CHARGE_PLAYER, 1500, 0, PHASE_THREE);
events.ScheduleEvent(EVENT_TRANSFORM_BACK, 25000, 0, PHASE_THREE);
events.SetPhase(PHASE_THREE);
break;
}
case EVENT_CHARGE_PLAYER:
{
Unit* target = nullptr;
int i = 0;
while (i++ < 3) // max 3 tries to get a random target with power_mana
{
target = SelectTarget(SelectTargetMethod::Random, 1, 100, true); // not aggro leader
if (target && target->getPowerType() == POWER_MANA)
break;
}
if (target)
{
DoCast(target, SPELL_CHARGE);
AttackStart(target);
}
events.ScheduleEvent(EVENT_CHARGE_PLAYER, 8000, 0, PHASE_THREE);
break;
}
case EVENT_TRANSFORM_BACK:
{
me->RemoveAura(SPELL_SPIDER_FORM);
/*
CreatureTemplate const* cinfo = me->GetCreatureTemplate();
me->SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, (cinfo->mindmg +((cinfo->mindmg/100) * 1)));
me->SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, (cinfo->maxdmg +((cinfo->maxdmg/100) * 1)));
me->UpdateDamagePhysical(BASE_ATTACK);
*/
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
events.ScheduleEvent(EVENT_ASPECT_OF_MARLI, 12000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_TRANSFORM, 45000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000);
events.ScheduleEvent(EVENT_SPAWN_SPIDER, 30000);
events.ScheduleEvent(EVENT_TRANSFORM, urand(35000, 60000), 0, PHASE_TWO);
events.SetPhase(PHASE_TWO);
break;
}
default:
break;
} }
case EVENT_TRANSFORM:
Talk(SAY_TRANSFORM);
DoCastSelf(SPELL_SPIDER_FORM, true);
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, true); // hack
events.ScheduleEvent(EVENT_ENVELOPING_WEB, 5000, 0, PHASE_THREE);
events.ScheduleEvent(EVENT_CHARGE_PLAYER, 6000, 0, PHASE_THREE);
events.ScheduleEvent(EVENT_CORROSIVE_POISON, 1000, 0, PHASE_THREE);
events.ScheduleEvent(EVENT_POISON_SHOCK, urand(5000, 10000), 0, PHASE_THREE);
events.ScheduleEvent(EVENT_TRANSFORM_BACK, 60000, 0, PHASE_THREE);
events.SetPhase(PHASE_THREE);
break;
case EVENT_ENVELOPING_WEB:
DoCastAOE(SPELL_ENVELOPING_WEB);
events.ScheduleEvent(EVENT_CHARGE_PLAYER, 500, 0, PHASE_THREE);
events.ScheduleEvent(EVENT_ENVELOPING_WEB, urand(15000, 20000), 0, PHASE_THREE);
break;
case EVENT_CHARGE_PLAYER:
{
Unit* target = SelectTarget(SelectTargetMethod::Random, 0, [this](Unit* target) -> bool
{
if (target->GetTypeId() != TYPEID_PLAYER || target->getPowerType() != Powers::POWER_MANA)
return false;
if (me->IsWithinMeleeRange(target) || me->GetVictim() == target)
return false;
return true;
});
if (target)
{
DoCast(target, SPELL_CHARGE);
AttackStart(target);
}
break;
}
case EVENT_CORROSIVE_POISON:
DoCastVictim(SPELL_CORROSIVE_POISON);
events.ScheduleEvent(EVENT_CORROSIVE_POISON, urand(25000, 35000), 0, PHASE_THREE);
break;
case EVENT_POISON_SHOCK:
DoCastRandomTarget(SPELL_POISON_SHOCK);
events.ScheduleEvent(EVENT_POISON_SHOCK, 10000, 0, PHASE_THREE);
break;
case EVENT_TRANSFORM_BACK:
me->RemoveAura(SPELL_SPIDER_FORM);
DoCastSelf(SPELL_TRANSFORM_BACK, true);
Talk(SAY_TRANSFORM_BACK);
me->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, 35.0f, false); // hack
events.ScheduleEvent(EVENT_TRANSFORM, 60000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_POISON_VOLLEY, 15000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_HATCH_SPIDER_EGG, 30000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_DRAIN_LIFE, 30000, 0, PHASE_TWO);
events.ScheduleEvent(EVENT_ENLARGE, urand(10000, 20000), 0, PHASE_TWO);
events.SetPhase(PHASE_TWO);
break;
case EVENT_THRASH:
DoCastVictim(SPELL_THRASH);
events.ScheduleEvent(EVENT_THRASH, urand(10000, 20000));
break;
default:
break;
} }
DoMeleeAttackIfReady();
} }
};
CreatureAI* GetAI(Creature* creature) const override DoMeleeAttackIfReady();
{
return GetZulGurubAI<boss_marliAI>(creature);
} }
}; };
// Spawn of Marli // Spawn of Mar'li
class npc_spawn_of_marli : public CreatureScript struct npc_spawn_of_marli : public ScriptedAI
{ {
public: npc_spawn_of_marli(Creature* creature) : ScriptedAI(creature) { }
npc_spawn_of_marli() : CreatureScript("npc_spawn_of_marli") { }
struct npc_spawn_of_marliAI : public ScriptedAI void Reset() override
{ {
npc_spawn_of_marliAI(Creature* creature) : ScriptedAI(creature) { } _scheduler.CancelAll();
}
uint32 LevelUp_Timer; void EnterCombat(Unit* /*who*/) override
{
void Reset() override _scheduler.Schedule(4s, [this](TaskContext context)
{ {
LevelUp_Timer = 3000; if (context.GetRepeatCounter() < 5)
}
void EnterCombat(Unit* /*who*/) override
{
}
void UpdateAI(uint32 diff) override
{
//Return since we have no target
if (!UpdateVictim())
return;
//LevelUp_Timer
if (LevelUp_Timer <= diff)
{ {
DoCast(me, SPELL_LEVELUP); DoCastSelf(SPELL_GROWTH);
LevelUp_Timer = 3000; context.Repeat(4s);
} }
else LevelUp_Timer -= diff; else
{
Talk(EMOTE_FULL_GROWN);
DoCastSelf(SPELL_FULL_GROWN);
}
});
}
DoMeleeAttackIfReady(); void UpdateAI(uint32 diff) override
}
};
CreatureAI* GetAI(Creature* creature) const override
{ {
return GetZulGurubAI<npc_spawn_of_marliAI>(creature); //Return since we have no target
if (!UpdateVictim())
return;
_scheduler.Update(diff, [this]
{
DoMeleeAttackIfReady();
});
}
private:
TaskScheduler _scheduler;
};
// 24083 - Hatch Eggs
class spell_hatch_eggs : public SpellScript
{
PrepareSpellScript(spell_hatch_eggs);
void HandleObjectAreaTargetSelect(std::list<WorldObject*>& targets)
{
targets.sort(Acore::ObjectDistanceOrderPred(GetCaster()));
targets.resize(GetSpellInfo()->MaxAffectedTargets);
}
void Register() override
{
OnObjectAreaTargetSelect += SpellObjectAreaTargetSelectFn(spell_hatch_eggs::HandleObjectAreaTargetSelect, EFFECT_0, TARGET_GAMEOBJECT_DEST_AREA);
}
};
// 24110 - Enveloping Webs
class spell_enveloping_webs : public SpellScript
{
PrepareSpellScript(spell_enveloping_webs);
void HandleOnHit()
{
Unit* caster = GetCaster();
Unit* hitUnit = GetHitUnit();
if (caster && hitUnit && hitUnit->GetTypeId() == TYPEID_PLAYER)
{
caster->GetThreatMgr().modifyThreatPercent(hitUnit, -100);
}
}
void Register() override
{
OnHit += SpellHitFn(spell_enveloping_webs::HandleOnHit);
}
};
// 24084 - Mar'li Transform
class spell_marli_transform : public AuraScript
{
PrepareAuraScript(spell_marli_transform);
void HandleApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetCaster() && GetCaster()->ToCreature())
GetCaster()->ToCreature()->LoadEquipment(0, true);
}
void HandleRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
if (GetCaster() && GetCaster()->ToCreature())
GetCaster()->ToCreature()->LoadEquipment(1, true);
}
void Register() override
{
OnEffectApply += AuraEffectApplyFn(spell_marli_transform::HandleApply, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
OnEffectRemove += AuraEffectRemoveFn(spell_marli_transform::HandleRemove, EFFECT_0, SPELL_AURA_TRANSFORM, AURA_EFFECT_HANDLE_REAL);
} }
}; };
void AddSC_boss_marli() void AddSC_boss_marli()
{ {
new boss_marli(); RegisterCreatureAI(boss_marli);
new npc_spawn_of_marli(); RegisterCreatureAI(npc_spawn_of_marli);
RegisterSpellScript(spell_hatch_eggs);
RegisterSpellScript(spell_enveloping_webs);
RegisterSpellScript(spell_marli_transform);
} }

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@@ -36,7 +36,8 @@ ObjectData const creatureData[] =
{ {
{ NPC_HIGH_PRIEST_THEKAL, DATA_THEKAL }, { NPC_HIGH_PRIEST_THEKAL, DATA_THEKAL },
{ NPC_ZEALOT_LORKHAN, DATA_LORKHAN }, { NPC_ZEALOT_LORKHAN, DATA_LORKHAN },
{ NPC_ZEALOT_ZATH, DATA_ZATH } { NPC_ZEALOT_ZATH, DATA_ZATH },
{ NPC_PRIESTESS_MARLI, DATA_MARLI }
}; };
class instance_zulgurub : public InstanceMapScript class instance_zulgurub : public InstanceMapScript
@@ -49,6 +50,7 @@ public:
instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map) instance_zulgurub_InstanceMapScript(Map* map) : InstanceScript(map)
{ {
SetBossNumber(EncounterCount); SetBossNumber(EncounterCount);
LoadObjectData(creatureData, nullptr);
LoadDoorData(doorData); LoadDoorData(doorData);
LoadObjectData(creatureData, nullptr); LoadObjectData(creatureData, nullptr);
} }
@@ -71,7 +73,15 @@ public:
case NPC_HAKKAR: case NPC_HAKKAR:
_hakkarGUID = creature->GetGUID(); _hakkarGUID = creature->GetGUID();
break; break;
case NPC_SPAWN_OF_MARLI:
if (Creature* marli = GetCreature(DATA_MARLI))
{
marli->AI()->JustSummoned(creature);
}
break;
} }
InstanceScript::OnCreatureCreate(creature);
} }
void OnGameObjectCreate(GameObject* go) override void OnGameObjectCreate(GameObject* go) override

View File

@@ -49,6 +49,8 @@ enum CreatureIds
NPC_ZULIAN_PROWLER = 15101, // Arlokk Event NPC_ZULIAN_PROWLER = 15101, // Arlokk Event
NPC_ZEALOT_LORKHAN = 11347, NPC_ZEALOT_LORKHAN = 11347,
NPC_ZEALOT_ZATH = 11348, NPC_ZEALOT_ZATH = 11348,
NPC_PRIESTESS_MARLI = 14510,
NPC_SPAWN_OF_MARLI = 15041,
NPC_HIGH_PRIEST_THEKAL = 14509, NPC_HIGH_PRIEST_THEKAL = 14509,
NPC_JINDO_THE_HEXXER = 11380, NPC_JINDO_THE_HEXXER = 11380,
NPC_NIGHTMARE_ILLUSION = 15163, NPC_NIGHTMARE_ILLUSION = 15163,