feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)

This commit is contained in:
Takenbacon
2025-08-08 21:36:24 -07:00
committed by GitHub
parent c97cee1e4f
commit 73317b2706
63 changed files with 160 additions and 313 deletions

View File

@@ -807,7 +807,7 @@ struct npc_hallows_end_soh : public ScriptedAI
std::list<Player*> players;
Acore::AnyPlayerInObjectRangeCheck checker(me, 60.f);
Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
Cell::VisitWorldObjects(me, searcher, 60.f);
Cell::VisitObjects(me, searcher, 60.f);
if (players.empty())
{
return;
@@ -887,7 +887,7 @@ struct npc_hallows_end_soh : public ScriptedAI
std::list<Player*> players;
Acore::AnyPlayerInObjectRangeCheck checker(me, radius);
Acore::PlayerListSearcher<Acore::AnyPlayerInObjectRangeCheck> searcher(me, players, checker);
Cell::VisitWorldObjects(me, searcher, radius);
Cell::VisitObjects(me, searcher, radius);
for (Player* player : players)
{