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fix(Core/CreatureScript): Ormorok log errors (#2241)
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@@ -153,7 +153,10 @@ class boss_ormorok : public CreatureScript
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float o = rand_norm()*2.0f*M_PI;
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float o = rand_norm()*2.0f*M_PI;
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float x = me->GetPositionX()+5.0f*_spikesCount*cos(o);
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float x = me->GetPositionX()+5.0f*_spikesCount*cos(o);
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float y = me->GetPositionY()+5.0f*_spikesCount*sin(o);
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float y = me->GetPositionY()+5.0f*_spikesCount*sin(o);
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me->SummonCreature(NPC_CRYSTAL_SPIKE, x, y, me->GetMap()->GetHeight(x, y, me->GetPositionZ()+5.0f), 0, TEMPSUMMON_TIMED_DESPAWN, 7000);
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float h = me->GetMap()->GetHeight(x, y, me->GetPositionZ()+5.0f);
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if (h != INVALID_HEIGHT)
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me->SummonCreature(NPC_CRYSTAL_SPIKE, x, y, h, 0, TEMPSUMMON_TIMED_DESPAWN, 7000);
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}
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}
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events.ScheduleEvent(EVENT_ORMOROK_SUMMON_SPIKES, 200);
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events.ScheduleEvent(EVENT_ORMOROK_SUMMON_SPIKES, 200);
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break;
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break;
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