fix(Scripts/Ulduar): Improve Freya's Detonating Lashers spawn behaviour (#26263)

Co-authored-by: zaganzg <176078186+zaganzg@users.noreply.github.com>
Co-authored-by: sogladev <sogladev@gmail.com>
This commit is contained in:
zaganzg
2026-07-03 06:06:41 -04:00
committed by GitHub
parent 779160a3d6
commit 50a56682f1
4 changed files with 71 additions and 3 deletions

View File

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-- Freya - Detonating Lashers: submerge visual + no-crit auras on spawn (issue #26255)
DELETE FROM `creature_template_addon` WHERE `entry` IN (32918, 33399);
INSERT INTO `creature_template_addon` (`entry`, `path_id`, `mount`, `bytes1`, `bytes2`, `emote`, `visibilityDistanceType`, `auras`) VALUES
(32918, 0, 0, 0, 0, 0, 0, '28819 64481'),
(33399, 0, 0, 0, 0, 0, 0, '28819 64481');
DELETE FROM `spell_script_names` WHERE `ScriptName`='spell_gen_submerge_visual' AND `spell_id`=28819;
INSERT INTO `spell_script_names` (`spell_id`, `ScriptName`) VALUES
(28819, 'spell_gen_submerge_visual');