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fix(Conf): drop unused options from worldserver.conf.dist (#19725)
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@@ -1289,20 +1289,6 @@ Visibility.Distance.Continents = 90
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Visibility.Distance.Instances = 120
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Visibility.Distance.Instances = 120
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Visibility.Distance.BGArenas = 180
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Visibility.Distance.BGArenas = 180
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#
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# Visibility.Notify.Period.OnContinents
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# Visibility.Notify.Period.InInstances
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# Visibility.Notify.Period.InBGArenas
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# Description: Time (in milliseconds) for visibility update period. Lower values may have
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# performance impact.
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# Default: 1000 - (Visibility.Notify.Period.OnContinents)
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# 1000 - (Visibility.Notify.Period.InInstances)
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# 1000 - (Visibility.Notify.Period.InBGArenas)
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Visibility.Notify.Period.OnContinents = 1000
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Visibility.Notify.Period.InInstances = 1000
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Visibility.Notify.Period.InBGArenas = 1000
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#
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#
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# Visibility.ObjectSparkles
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# Visibility.ObjectSparkles
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# Description: Whether or not to display sparkles on gameobjects related to active quests.
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# Description: Whether or not to display sparkles on gameobjects related to active quests.
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@@ -1721,15 +1707,6 @@ PlayerStart.MapsExplored = 0
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InstantLogout = 1
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InstantLogout = 1
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#
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# CastUnstuck
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# Description: Allow casting the Unstuck spell using .start or unstuck button in client
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# help options.
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# Default: 1 - (Enabled)
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# 0 - (Disabled)
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CastUnstuck = 1
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#
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#
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###################################################################################################
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###################################################################################################
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@@ -2103,7 +2080,6 @@ Rate.Talent.Pet = 1
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# Rate.RunicPower.Loss
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# Rate.RunicPower.Loss
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# Rate.Focus
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# Rate.Focus
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# Rate.Energy
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# Rate.Energy
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# Rate.Loyalty
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# Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
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# Description: Multiplier to configure health, mana, incoming rage, loss of rage, focus
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# energy and loyalty increase or decrease.
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# energy and loyalty increase or decrease.
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# Default: 1 - (Rate.Health)
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# Default: 1 - (Rate.Health)
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@@ -2114,7 +2090,6 @@ Rate.Talent.Pet = 1
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# 1 - (Rate.RunicPower.Loss)
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# 1 - (Rate.RunicPower.Loss)
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# 1 - (Rate.Focus)
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# 1 - (Rate.Focus)
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# 1 - (Rate.Energy)
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# 1 - (Rate.Energy)
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# 1 - (Rate.Loyalty)
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Rate.Health = 1
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Rate.Health = 1
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Rate.Mana = 1
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Rate.Mana = 1
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