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fix(DB/ShatteredHalls): Re-Construct Shattered Halls (#15990)
* init * Legionnaire Gauntlet * barracks pt1 * barracks done * sewers * Sparring Hall spawns * Update rev_1680974634766349300.sql * Update rev_1680974634766349300.sql * Update rev_1680974634766349300.sql * Update rev_1680974634766349300.sql * Update rev_1680974634766349300.sql * rest of spawns * cleanup and linking * errors and leftovers * tweak * Update data/sql/updates/pending_db_world/rev_1680974634766349300.sql * more emotestates * dont remove executioner
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data/sql/updates/pending_db_world/rev_1680974634766349300.sql
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data/sql/updates/pending_db_world/rev_1680974634766349300.sql
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Load Diff
@@ -4453,7 +4453,7 @@ void SpellMgr::LoadSpellInfoCorrections()
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});
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});
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// Self Visual - Sleep Until Cancelled(DND)
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// Self Visual - Sleep Until Cancelled(DND)
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ApplySpellFix({ 6606, 14915 }, [](SpellInfo* spellInfo)
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ApplySpellFix({ 6606, 14915, 16093 }, [](SpellInfo* spellInfo)
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{
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{
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spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_SEATED;
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spellInfo->AuraInterruptFlags &= ~AURA_INTERRUPT_FLAG_NOT_SEATED;
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});
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});
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