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feat(Scripts/Commands): Implement restart/shutdown reasons (#9242)
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@@ -86,9 +86,9 @@ public:
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MOCK_METHOD(void, SendServerMessage, (ServerMessageType type, const char* text, Player* player));
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MOCK_METHOD(bool, IsShuttingDown, (), (const));
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MOCK_METHOD(uint32, GetShutDownTimeLeft, (), (const));
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MOCK_METHOD(void, ShutdownServ, (uint32 time, uint32 options, uint8 exitcode), ());
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MOCK_METHOD(void, ShutdownServ, (uint32 time, uint32 options, uint8 exitcode, const std::string& reason), ());
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MOCK_METHOD(void, ShutdownCancel, ());
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MOCK_METHOD(void, ShutdownMsg, (bool show, Player* player), ());
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MOCK_METHOD(void, ShutdownMsg, (bool show, Player* player, const std::string& reason), ());
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MOCK_METHOD(void, Update, (uint32 diff), ());
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MOCK_METHOD(void, UpdateSessions, (uint32 diff), ());
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MOCK_METHOD(void, setRate, (Rates rate, float value), ());
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