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https://github.com/liyunfan1223/azerothcore-wotlk.git
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Merge branch 'master' into merge-master
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@@ -377,6 +377,7 @@ public: /* PlayerScript */
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void OnPlayerAfterSetVisibleItemSlot(Player* player, uint8 slot, Item* item);
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void OnPlayerAfterMoveItemFromInventory(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
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void OnPlayerEquip(Player* player, Item* it, uint8 bag, uint8 slot, bool update);
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void OnPlayerUnequip(Player* player, Item* it);
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void OnPlayerJoinBG(Player* player);
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void OnPlayerJoinArena(Player* player);
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void OnPlayerGetMaxPersonalArenaRatingRequirement(Player const* player, uint32 minSlot, uint32& maxArenaRating) const;
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@@ -428,8 +429,8 @@ public: /* PlayerScript */
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void OnPlayerUpdateCraftingSkill(Player* player, SkillLineAbilityEntry const* skill, uint32 currentLevel, uint32& gain);
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bool OnPlayerUpdateFishingSkill(Player* player, int32 skill, int32 zone_skill, int32 chance, int32 roll);
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bool OnPlayerCanAreaExploreAndOutdoor(Player* player);
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void OnPlayerVictimRewardBefore(Player* player, Player* victim, uint32& killer_title, uint32& victim_title);
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void OnPlayerVictimRewardAfter(Player* player, Player* victim, uint32& killer_title, uint32& victim_rank, float& honor_f);
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void OnPlayerVictimRewardBefore(Player* player, Player* victim, uint32& killer_title, int32& victim_rank);
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void OnPlayerVictimRewardAfter(Player* player, Player* victim, uint32& killer_title, int32& victim_rank, float& honor_f);
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void OnPlayerCustomScalingStatValueBefore(Player* player, ItemTemplate const* proto, uint8 slot, bool apply, uint32& CustomScalingStatValue);
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void OnPlayerCustomScalingStatValue(Player* player, ItemTemplate const* proto, uint32& statType, int32& val, uint8 itemProtoStatNumber, uint32 ScalingStatValue, ScalingStatValuesEntry const* ssv);
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void OnPlayerApplyItemModsBefore(Player* player, uint8 slot, bool apply, uint8 itemProtoStatNumber, uint32 statType, int32& val);
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