refactor(Core/UnitAI): Update target selector (#13169)

* refactor(Core/UnitAI): Update TargetSelector.

Cherry-pick:
*https://github.com/TrinityCore/TrinityCore/pull/19930

Co-authored-by: Treeston <treeston@users.noreply.github.com>

* fix GGC/CLang errors in scripts

* .

* missing a file and fix a script error

* .

* fix path changes dude to a miss click in the second commit

* .

Co-authored-by: Maelthyrr <lynethris@protonmail.ch>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
This commit is contained in:
Maelthyr
2022-12-06 13:27:13 +01:00
committed by GitHub
parent 9fd5b39065
commit 3024bee3ba
27 changed files with 140 additions and 89 deletions

View File

@@ -105,10 +105,10 @@ struct npc_obsidian_destroyer : public ScriptedAI
_scheduler.Schedule(6s, [this](TaskContext context)
{
std::list<Unit*> targets;
SelectTargetList(targets, [&](Unit* target)
SelectTargetList(targets, 6, SelectTargetMethod::Random, 1, [&](Unit* target)
{
return target && target->IsPlayer() && target->GetPower(POWER_MANA) > 0;
}, 6, SelectTargetMethod::Random);
});
for (Unit* target : targets)
{