Implemented OnPlayerReleasedGhost() hook

This commit is contained in:
Kevin
2017-06-29 20:59:37 +02:00
committed by Francesco Borzì
parent ef57d9ba69
commit 2da9db04eb
3 changed files with 9 additions and 0 deletions

View File

@@ -1159,6 +1159,11 @@ bool ScriptMgr::OnCriteriaCheck(uint32 scriptId, Player* source, Unit* target)
}
// Player
void ScriptMgr::OnPlayerReleasedGhost(Player* player)
{
FOREACH_SCRIPT(PlayerScript)->OnPlayerReleasedGhost(player);
}
void ScriptMgr::OnPVPKill(Player* killer, Player* killed)
{
FOREACH_SCRIPT(PlayerScript)->OnPVPKill(killer, killed);