fix(Core/Weather): Improve weather system thread safety (#22772)

Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Takenbacon
2025-09-29 07:43:30 -07:00
committed by GitHub
parent 5f17121117
commit 22f93eaca6
20 changed files with 186 additions and 247 deletions

View File

@@ -1179,7 +1179,6 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
// necessary actions from AddPlayerToMap:
pCurrChar->GetMap()->SendInitTransports(pCurrChar);
pCurrChar->GetMap()->SendInitSelf(pCurrChar);
pCurrChar->GetMap()->SendZoneDynamicInfo(pCurrChar);
// If we are logging into an existing player, simply clear visibility references
// so player will receive a fresh list of new objects on the next vis update.