Merge remote-tracking branch 'upstream/master' into test-staging

# Conflicts:
#	.github/workflows/core-build-nopch.yml
#	.github/workflows/core-build-pch.yml
#	.github/workflows/macos_build.yml
#	.github/workflows/windows_build.yml
#	src/server/game/DataStores/DBCStores.cpp
#	src/server/game/Guilds/Guild.h
#	src/server/game/Scripting/ScriptDefines/DatabaseScript.cpp
#	src/server/game/Server/WorldSession.h
This commit is contained in:
Celandriel
2026-07-25 01:45:09 +00:00
1322 changed files with 6977 additions and 2734 deletions

View File

@@ -10,8 +10,22 @@ on:
- opened
- reopened
- synchronize
# A PR that only touches data/ (SQL) leaves the C++ untouched, so there is
# nothing to compile. Dashboard CI runs on every PR unfiltered and already
# imports the SQL and starts a real worldserver, so coverage is unaffected.
# Pushes to master are not filtered and always build.
paths-ignore:
- 'data/**'
concurrency:
# One concurrency group per workflow + ref.
#
# - PRs use `refs/pull/<PR_NUMBER>/merge`, so new commits cancel older
# in-progress runs for the same PR.
# - A merge does NOT cancel the PR's own runs: this group is keyed on
# refs/pull/<N>/merge and the master push on refs/heads/master, so they
# never share a group. See the cancel-pr-runs-on-close workflow.
# - Branch pushes are isolated by ref.
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
@@ -37,7 +51,7 @@ jobs:
name: ${{ matrix.os }}-${{ matrix.compiler.CC }}-pch
if: github.repository == 'mod-playerbots/azerothcore-wotlk' && !github.event.pull_request.draft
steps:
- uses: actions/checkout@v4
- uses: actions/checkout@v7
- uses: ./.github/actions/linux-build
with:
CC: ${{ matrix.compiler.CC }}