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feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105)
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@@ -286,7 +286,9 @@ Creature::Creature(bool isWorldObject): Unit(isWorldObject), MovableMapObject(),
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m_ProhibitSchoolTime[i] = 0;
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m_CreatureSpellCooldowns.clear();
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DisableReputationGain = false;
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DisableReputationReward = false;
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DisableLootReward = false;
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m_SightDistance = sWorld->getFloatConfig(CONFIG_SIGHT_MONSTER);
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m_CombatDistance = 0.0f;
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