From 16509bff09591bf31135b49089eb2a50b71117f6 Mon Sep 17 00:00:00 2001 From: Kitzunu <24550914+Kitzunu@users.noreply.github.com> Date: Mon, 20 Jul 2026 03:10:25 +0200 Subject: [PATCH] fix(DB/Commands): clarify `.debug update` help text (#26705) --- data/sql/updates/pending_db_world/rev_1784509066109903000.sql | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 data/sql/updates/pending_db_world/rev_1784509066109903000.sql diff --git a/data/sql/updates/pending_db_world/rev_1784509066109903000.sql b/data/sql/updates/pending_db_world/rev_1784509066109903000.sql new file mode 100644 index 000000000..c9984804d --- /dev/null +++ b/data/sql/updates/pending_db_world/rev_1784509066109903000.sql @@ -0,0 +1,4 @@ +-- +DELETE FROM `command` WHERE `name` = 'debug update'; +INSERT INTO `command` (`name`, `security`, `help`) VALUES +('debug update', 3, 'Syntax: .debug update #index [#value]\n\nUSE WITH CAUTION, CAN CRASH THE SERVER\n\nReads or writes the raw 32-bit update field at #index on the selected unit. With no #value, prints the current value; with #value, sets it. Writing an invalid value can crash the server.\nValid #index are the *_FIELD enums in src/server/game/Entities/Object/Updates/UpdateFields.h (UNIT_FIELD_* for creatures, PLAYER_FIELD_* for players).');