feat(Core/Scripting): OnPlayerResurrect allow changing of applySickness (#25353)

This commit is contained in:
sogladev
2026-04-15 13:03:56 +02:00
committed by GitHub
parent 1aac318401
commit 117095f1cb
3 changed files with 3 additions and 3 deletions

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@@ -443,7 +443,7 @@ public: /* PlayerScript */
bool OnPlayerCanSetTradeItem(Player* player, Item* tradedItem, uint8 tradeSlot);
void OnPlayerSetServerSideVisibility(Player* player, ServerSideVisibilityType& type, AccountTypes& sec);
void OnPlayerSetServerSideVisibilityDetect(Player* player, ServerSideVisibilityType& type, AccountTypes& sec);
void OnPlayerResurrect(Player* player, float restore_percent, bool applySickness);
void OnPlayerResurrect(Player* player, float restore_percent, bool& applySickness);
void OnPlayerBeforeChooseGraveyard(Player* player, TeamId teamId, bool nearCorpse, uint32& graveyardOverride);
bool OnPlayerCanUseChat(Player* player, uint32 type, uint32 language, std::string& msg);
bool OnPlayerCanUseChat(Player* player, uint32 type, uint32 language, std::string& msg, Player* receiver);