diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp index c57bc427e..0aa6b0550 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp @@ -76,18 +76,13 @@ public: struct boss_gluthAI : public BossAI { - explicit boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH), summons(me) + explicit boss_gluthAI(Creature* c) : BossAI(c, BOSS_GLUTH) {} - EventMap events; - SummonList summons; - void Reset() override { BossAI::Reset(); me->ApplySpellImmune(SPELL_INFECTED_WOUND, IMMUNITY_ID, SPELL_INFECTED_WOUND, true); - events.Reset(); - summons.DespawnAll(); me->SetReactState(REACT_AGGRESSIVE); } @@ -139,12 +134,6 @@ public: instance->StorePersistentData(PERSISTENT_DATA_IMMORTAL_FAIL, 1); } - void JustDied(Unit* killer) override - { - BossAI::JustDied(killer); - summons.DespawnAll(); - } - bool SelectPlayerInRoom() { if (me->IsInCombat()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp index f2be10718..f1a01bdde 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp @@ -186,11 +186,9 @@ public: struct boss_gothikAI : public BossAI { - explicit boss_gothikAI(Creature* c) : BossAI(c, BOSS_GOTHIK), summons(me) + explicit boss_gothikAI(Creature* c) : BossAI(c, BOSS_GOTHIK) {} - EventMap events; - SummonList summons; bool secondPhase{}; bool gateOpened{}; bool lastTeleportDead{}; @@ -209,8 +207,6 @@ public: void Reset() override { BossAI::Reset(); - events.Reset(); - summons.DespawnAll(); me->RemoveUnitFlag(UNIT_FLAG_DISABLE_MOVE); me->SetImmuneToPC(false); me->SetReactState(REACT_PASSIVE); @@ -275,11 +271,6 @@ public: } } - void SummonedCreatureDespawn(Creature* cr) override - { - summons.Despawn(cr); - } - void KilledUnit(Unit* who) override { if (!who->IsPlayer()) @@ -293,7 +284,6 @@ public: { BossAI::JustDied(killer); Talk(SAY_DEATH); - summons.DespawnAll(); } void SummonHelpers(uint32 entry) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp index 672930c98..3ef6ab875 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp @@ -67,18 +67,14 @@ public: struct boss_grobbulusAI : public BossAI { - explicit boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS), summons(me) + explicit boss_grobbulusAI(Creature* c) : BossAI(c, BOSS_GROBBULUS) {} - EventMap events; - SummonList summons; uint32 dropSludgeTimer{}; void Reset() override { BossAI::Reset(); - events.Reset(); - summons.DespawnAll(); dropSludgeTimer = 0; } @@ -114,17 +110,6 @@ public: summons.Summon(cr); } - void SummonedCreatureDespawn(Creature* summon) override - { - summons.Despawn(summon); - } - - void JustDied(Unit* killer) override - { - BossAI::JustDied(killer); - summons.DespawnAll(); - } - void KilledUnit(Unit* who) override { if (who->IsPlayer()) diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp index 0a91706ea..48901fbe6 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp @@ -58,20 +58,16 @@ public: struct boss_loathebAI : public BossAI { - explicit boss_loathebAI(Creature* c) : BossAI(c, BOSS_LOATHEB), summons(me) + explicit boss_loathebAI(Creature* c) : BossAI(c, BOSS_LOATHEB) { me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), me->GetOrientation()); } uint8 doomCounter; - EventMap events; - SummonList summons; void Reset() override { BossAI::Reset(); - events.Reset(); - summons.DespawnAll(); doomCounter = 0; } diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp index 6d3361b38..fd2dc6103 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp @@ -101,12 +101,9 @@ public: struct boss_maexxnaAI : public BossAI { - explicit boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA), summons(me) + explicit boss_maexxnaAI(Creature* c) : BossAI(c, BOSS_MAEXXNA) {} - EventMap events; - SummonList summons; - GuidList wraps; bool IsInRoom() @@ -119,13 +116,6 @@ public: return true; } - void Reset() override - { - BossAI::Reset(); - events.Reset(); - summons.DespawnAll(); - } - void JustEngagedWith(Unit* who) override { BossAI::JustEngagedWith(who); @@ -157,11 +147,6 @@ public: instance->StorePersistentData(PERSISTENT_DATA_IMMORTAL_FAIL, 1); } - void JustDied(Unit* killer) override - { - BossAI::JustDied(killer); - } - void DoCastWebWrap() { std::list candidates; diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp index 33d6ff391..840c699cc 100644 --- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp +++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp @@ -86,12 +86,10 @@ public: struct boss_nothAI : public BossAI { - explicit boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH), summons(me) + explicit boss_nothAI(Creature* c) : BossAI(c, BOSS_NOTH) {} uint8 timesInBalcony; - EventMap events; - SummonList summons; void StartGroundPhase() { @@ -140,8 +138,6 @@ public: void Reset() override { BossAI::Reset(); - events.Reset(); - summons.DespawnAll(); me->CastSpell(me, SPELL_TELEPORT_BACK, true); me->SetControlled(false, UNIT_STATE_ROOT); me->SetReactState(REACT_AGGRESSIVE);